Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Bekko.com · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Game has a decent platform. Fun to play at first then you realize the odds are stacked against you unless you make a few purchases to help catch you up. I made a few of these purchases along with a monthly benefit package. I had a chance to unlock a special ship by purchasing chances. Thought couldn’t be to bad for the bumblebee since I got the Bismarck relatively cheap ($75-$100 in game currency) worth if chances. I was dead wrong a weaker ship and 160+ later and only 1 part out of 6 done spending money. Sad part I got wrapped up in the game and am nearly vip level 9. Also in order to improve a radar shop level you will basically have to spend purchased in game currency or it will take forever to amount up to anything. It is to bad the game has real potential if the developer hadn’t stacked the odds against a person so heavily. My opinion make the special ships earn-able by means other than literal gambling on chances to get parts to earn the ship that you already have to work at for months to have a chance to even gamble and pay for to have a chance at one of the many parts it takes to unlock. Btw you have only three days to gamble at the parts. Fail to unlock the ship in time and you loose any chance at it for good.
The game is nothing but a pay to win. Players will use hundreds if not thousands of dollars to level themselves up. Then they attack lower level players who have no chance of defending themselves and are still rewarded as though they accomplished something significant. The attacks or Farming as it’s called, on lower leveled people were not so bad. Your base got shielded and you had a chance to rebuild. Now your shield only last a hour and a half at most. So if you log off for the night you will wake to about 10 messages of your base being farmed. Then to add insult to injury they updated the game and now the attacker can capture your officers. You are suppose to rescue them but you know you can’t cause the player who took them is so high level they may as well be god. Also a lot of these players are using 3rd party programs, cheats and trainers, which automated their accounts to play while they are offline. The game is pay to win. Nothing more.
I like this game a lot it’s super fun but there are two things that I think could be made better. 1 I would like to be able to tell my ships what to attack during battle instead of the pre determined attacks.2 I would like to have a bigger map with more stuff to do in it.
The universe is yours to conquer. A war of strategies and civilization is imminent. Galaxy Battleship, a sci-fi SLG mobile game that allows you to ex...
| Name | Price | Type |
|---|---|---|
| Pack Set A - USD 0.99 | $0.99 | One-time |
| 100 Kr | $1.99 | One-time |
| Kr Card | $5.99 | One-time |
| Pack Set B - USD 5.99 | $5.99 | One-time |
| 500 Kr | $9.99 | One-time |
| Pack Set G - USD 13.99 | $13.99 | One-time |
| 1000 Kr | $19.99 | One-time |
| Pack Set H - USD 24.99 | $24.99 | One-time |
| 3000 Kr | $59.99 | One-time |
| 5000 Kr | $99.99 | One-time |