Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Taylan KESER · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I am stuck at level 14 with nothing to do. Before this I did the other levels but it was just the same thing over and over again. I do like that the game has no ads but I think they should add more levels. It looked like a fun game:(
It’s basically the same thing in the exact same order every time, which to me is very boring. Maybe just add more levels? 🤷🏻♀️
It repeats the levels over and over, if your gonna make a game please add a lot more levels otherwise no one is gonna be interested in playing the game.
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