Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Checkmate Creative LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I personally think if you make this game more interactive like being able to play matches on some MDickey wrestling empire type of things, or lik being able to creat characters this game could be a legitimate amazing game, but for now it's very easy to get burnt out on, because of lack of interaction. 3/5 stars simply bc it's fun and easy but lacks depth With the right changes and things like that , easy 5/5 stars Just keep updating and making the game funner and this can be a multi million-billion dollar game and company, love you guys thx
Love the game but finding out who people are team with is a bit difficult even rivalries are difficult to find out love the game but make it a bit easy also why can’t I pick who wins like I don’t want to Reroll let me pick who I want to win I try to do storyline but the wrong person win I had to delete the game but it’s not a 5 star game I gave it that just so you can see this game is like a 2 or 3 star not a great game
I’ve played every game and this one feels like a lot of good ideas that weren’t allowed to bake long enough. The pros: art style is great overall, the stars in the corner to judge how good a segment is, great. Familiar play mechanics. Cons: morale system is horrible even if they are used regularly they can have low morale. Uneven costs for the wrestlers, 2 mid carders, one that can be used for more eras was cheaper than another who could be used for one era, makes no sense. The shards are just a way to slow the acquisition pace down and unnecessary. Not knowing how close i am to maxing out a stat without going into another screen, put it on the back of the card like before. Eh: customs feuds were better in previous games as was sorting between tiers of wrestlers. Overall modern mania was a better game overall. This has potential but is currently lacking in a few places.
Eras of Wrestling is the ultimate fantasy wrestling GM experience where eras collide in epic fashion. Build your promotion across five decades of pr...
| Name | Price | Type |
|---|---|---|
| 2 Silver Tokens | $0.99 | One-time |
| 1 Gold Token | $0.99 | One-time |
| 3 Bronze Tokens | $0.99 | One-time |
| Showcase Wrestler | $1.99 | One-time |
| 6 Gold Tokens | $4.99 | One-time |
| 18 Bronze Tokens | $4.99 | One-time |
| 12 Silver Tokens | $4.99 | One-time |
| 12 Gold Tokens | $9.99 | One-time |
| 11 Gold Tokens | $9.99 | One-time |
| 66 Bronze Tokens | $19.99 | One-time |