Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Act Seven Entertainment Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Game is not really idle. Yes a like it. Idea of grow strong, reincarnate or refresh/rewind not new it’s fit well here. Only issue: there is 3 real idle pieces of game. 1) Mine. No matter if app closed or not it’s counting/mining gems over time. 2) dragon skill - Generation - doing the same thing. 3) gifts 2 times per day plus gift counter for login in. The rest is not idle. App cannot record progress if it’s in background longer then for 10 minutes or about. App doesn’t count progress if it is closed. Idea: if you have server processing some data over network- make it compare time between logins with its own clock- so client will not cheat with changing time on the phone. Make formula that count progress based on time being offline and stats on moment it was online last time. Have you heard about Realm Grinder? It have less visuals then your product, but it’s can be called “true idle”. Keeping phone running over night on charger even with “lock” mode - bad for battery. Also since it’s stops in background- almost impossible to use other apps/ watch video longer the about 10 minutes. Will put 5 stars if you made what I suggested)
Hi I love the app and play it daily but I don’t know how or when you are supposed to get the evasiveness stat up because I see that that’s a thing you have. I also want to know about a bug maybe that I found because when I was buying artifacts with the diamonds I clicked to buy another one on accident so it bought the artifact and just gave me negative diamonds. Is this supposed to happen or no because when I tried it just regularly without tapping fast it did nothing. Once again really like the game and just got healing potions to look like the potions icon so I think I’m doing fine at it.
I have only one flaw with this game, and that is that I don’t get a lot of potion bottles. Besides that, this game offers an excellent range of game play at a very steady pace. It gives you reachable goals, a free boost up to lvl 1000, provides fun and difficult challenges, and I have paid $0 in total. You don’t NEED to buy the ‘Starter Pack’ to progress. You just need to play. I’ve been playing for a few weeks, logging on for my daily gems that the devs GIVE you, leveling things up, and repeating. It’s not mindless, because it still gives you daily quests to complete. It is a fun, easy game to pick up that you definitely do NOT have to pay to advance. However, I’m not saying you SHOULDN’T pay, if you want to help out the devs with all of their hard work, you definitely CAN pay. All in all, great game, I’m on level 2500 and steadily rising every day. Wish I had more bottles, but it’s a minor hiccup in an all-around great game!
Do you like games that are only combat? No, definitely you want more. Variety Idle RPG with Alchemist in Dungeon! ■ 300,000 Mobile RPG User’s Choic...
| Name | Price | Type |
|---|---|---|
| Pouch of Diamond | $4.99 | One-time |
| Empty Bottle & Scroll Package | $4.99 | One-time |
| Auto Potion 30 Days | $4.99 | One-time |
| Material bag Upgrade | $4.99 | One-time |
| Enhanced Stones | $9.99 | One-time |
| Bag of Diamond | $9.99 | One-time |
| Stage Jumper Upgrade | $9.99 | One-time |
| Epic Equipments Package | $9.99 | One-time |
| Alchemy Grow Package | $29.99 | One-time |
| Stage Grow Package | $29.99 | One-time |