Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Studio Rouleau Inc · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It looks like they abandoned this game just after launch. The ratios of effort that different goals take are way off because they were never balanced. I unlocked world 2 only to discover that they never actually built it. That’s okay. Sometimes I want a mindless game. For me this filled that role, and since it didn’t play any ads it was better than every other option. :)
Could u try to make it not so hard on phones Mabe like a low quality mode or something my phone gets really hot and it lowers my screen brightness when trying to play this for a decent amount of time but other then that game is really fun and would love to see more stuff added
If we could get a manager to watch the workers and collect more items that would be a huge improvement for this game , but besides that I think it’s good.
Love digging holes? This game's made for you. Dig deep into the earth and uncover all sorts of crazy items, from silver and gold to food and toys! Hi...