Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Imperia Online JSC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s a fun game, and impressively mmo like for being idle - there are resources, dungeons, various guild bosses and different combat options, pvp, then the idle aspect of gold collection. There are a lot of ads. I have played other idle games, and the game boost ad is usually 2-4 hours. Here it is 20 minutes base. That said, all the ads are optional even though they’re helpful enough you probably want to do them. There is no direct way to purchase no ads; (in that you get the same boosts without watching the ad, called skip ads in this game) instead you have to get to the maximum tier of their VIP system, for which it doesn’t show the price for at the beginning, but given my experience with that sort of thing I imagine it’s far too expensive for a normal person to buy one-off. Although you get lots of other useful things, it would be nice to have a way to purchase just no ads immediately. My other annoyance is the gold collection. It is set up so each new thing makes substantially more than the old one. However, it takes a few manual collections of the new one to reach auto collection level. The result is, by the time you reach auto collect, that particular revenue source is pretty worthless. Considering this is an idle game, it would be nice if we could actually make some significant amount of progress idle in that area. Currently, without using items, you can only really progress offline through the stages.
If you like a good balance of RPG elements and Idle progress, as well as a well crafted guild system, this game is definitely worth trying out! Plenty of hero’s and customizations via relics and things to keep you interested, as well as rotating daily dungeons and pvp and guild activities. The only thing I’ve run into stopping me from 5 star rating and a gleaming sales pitch to my friends about it, is that the system that rewards you for inviting friends seems broken. I reached out for support and got a fairly swift response, which is a good sign. Sadly there seems to be no solution from what I’ve been told thus far, even though I saw firsthand that my gf downloaded the game and has made a good amount of progress. Will happily revise my review if I find a solution, and to others who don’t mind missing that kind of reward, I still recommend trying this game! UPDATE: Support said there was no way to fix a missed invite if the system doesn’t register it. Sent me a gift of a little bit of paid currency. (Even though my problem couldn’t be fixed, support did what they could and were nice about it!) Invited a couple more friends to test it myself and DID get credit. Seems like if your friends are not signed into Game Center (or it’s equivalent) when they accept your invite, you won’t get credit! Not thoroughly tested, but worth reminding the friends you invite to be fully signed in to the gaming system of their device before clicking your link and downloading! (And trust me, you’ll wanna invite your friends.)
The game itself is set on a good pace with easy to follow and simple upgrade system,so no more complicated and long drawn out grinding to move up in the game,the characters are awesome with the ability to change appearance as they level weapons which is rare to see in games like this,the daily rewards are set with a day to week schedule as the rewards get better each week which helps keep you coming back for more,graphics are really good and love the art of the background,the guilds are amazing and a fast track for grinding the needed points to level your characters and so far i havent been in a guild that isn’t active and helpful to new players,which is rare to see on some games,and speaking of rare to see the in game purchases are set up nice and neat where the developers aren’t greedy,you get what you need (if you actually need to buy packs)at a decent price where you don’t over pay for a few resources,a few bucks goes a long way with out breaking the bank,I’ve been playing for a few months now and haven’t had to purchase a whole lot really unless i just wanted to,and if you do it rolls to a VIP system set to bring you in more rewards which is another plus as well,all in all the developers did one amazing job across the graphics,system,and pvp/guild of this game and i recommend it to all my coworkers and friends
Venture forth into the wicked realms, obliterate mighty bosses, and rescue the princess in the thrilling idle RPG, Crush Them All. Engage in epic PvP...
| Name | Price | Type |
|---|---|---|
| Pack Past 1 | $2.39 | One-time |
| Starter Pack | $5.99 | One-time |
| Pack Evt 3 | $5.99 | One-time |
| Hand of Flooz | $5.99 | One-time |
| Daily Pack I | $11.99 | One-time |
| Starter Pack II | $11.99 | One-time |
| Bag of Flooz | $11.99 | One-time |
| Pack Evt 7 | $11.99 | One-time |
| Pack Event 5 | $23.99 | One-time |
| Barrel of Flooz | $23.99 | One-time |