Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Xu Li · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s a fun game,but I’m almost at $200 and now I’m just getting 1 cent each time. I just know this is like other games once you reach the $200 your not gonna be able to cash out. Why you get peoples hopes up that they can win big money and than you don’t comply your end? You should never made a game if you can’t give out the money. I bet if all the people went on a class action lawsuit,you’ll have no choice. That’s more money coming outta your pocket than paying the people the $200,that’s your choice. Think about that.
Not good game no win 😭
Fun awesome game app
Aim and shoot a ball between others in a circle. Connected same number ball will merge into a bigger number ball automatically. There will be a combo...