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I think we’d all love to see the original graphics as opposed to the artificially scaled graphics that the app currently has, so I’ll leave that discussion out of this review. But finally, SquareEnix has taken this port to the level it needed to be at to be an acceptable way to play ChronoTrigger. The support for widescreen is a must in today’s gaming market. The additions such as point of interest and conversation markers is a big plus for those who may accidentally come across something and not realize you can interact with it. Though you can definitely finish Chrono Trigger without grinding if you play strategically, those who would like to grind will have an easier time now with the addition of faster battles using auto mode. The icing on the cake is that for those who purchased this app previously, you get all these features without having to pay for another remaster or some such. I hope this marks a new philosophy for SquareEnix with their mobile titles, and we continue to see great updates for more games. Thanks, SqureEnix!
I’ve never played this before so this is a new experience. I really enjoy the game, I’m over 20 hours in on my first play through. I’ve been playing with an Xbox Series X controller and a phone mount for my 12 Pro and it is enjoyable. My few gripes: 1) Square needs to hide the home bar in game. It’s super annoying. 2) some movement is wonky with a controller. ThereAre some spots in the game where the MFA Controller get you stuck and you have to use the touchscreen to navigate around rocks another ground clutter. 3) I saw a few areas with the script on screen that got jumpy, meaning you had to let the in-game timer advance the narrative versus hitting a button to move the text. The button would skip an entire section of dialog that was supposed to be read slowly.
This is Chrono Trigger as we all know and love it. This game transfers over to iOS pretty well. I don’t really like games that have you move using a virtual dpad but it works well enough here. I play on my iPhone. This is the DS port of the game which includes all the “bonus” dungeons & fetch quests. My only real issue with this game is that Ive had some issues when loading my save to a new device from iCloud. Last I remember, I had already finished the final 6 tasks before facing off with the final boss and I was somewhere in the lost sanctum completing the fetch quests. I am 100% positive that I saved there in game and then backed up my save to iCloud (I know because I had just gotten Ayla leveled up to get the Iron Fist), yet when I loaded my save from iCloud, I’m back at The End of Time and Chrono is somehow dead again. But Ayla is still leveled up and has the Iron Fist. I don’t understand. It’s not a huge deal, just something to consider if you plan on playing across multiple devices. Overall, great game. Chrono Trigger is absolutely one of the best JRPGs ever and this port is solid aside from save issues with iCloud. Certain parts are made easier for touch screen controls (catching the Rat, death peak etc.) If you haven’t played this game, I highly recommend it. I still prefer the SNES version over any other though. Back to the grind for Ayla’s Bronze Fist (:
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Journey to the forgotten past, to the far future, and to the end of time. A big adventure to save the planet, now begins… CHRONO TRIGGER is the timel...