Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Jesse Lugassy · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is basically what I’ve been looking for for a very long time. However, I can tell it’s not exactly in its finished phase yet. I’ve seen some glitches, and things that it should have. First, my main glitch I’ve seen is if you close the app without shutting it down, then it starts flashing and becomes unplayable. If that could be fixed, it’d be appreciated. Second, there should be spells you can cast to help you. For example, building a wall, dropping a meteor, or just forming things. What would be even better is some way to build things. Finally, making a few other characters better would be good. The turtle is effectively a lackluster pawn, so giving it a healthbar, and better motion. It can take 3 hits before it is destroyed, something like that. Also, make it so the copy cat does not spawn with two, but for every copy cat you have it becomes stronger. Every single copy cat on the board moves in unison. This can be easy for a giant to remove, but difficult for something else. Also, the giant should be stronger. I haven’t tested it much, so this may be already present, but give it a similar health bar to the turtle. It can be instant killed by other giants. This is all. None of it is required, but it would likely make the game more enjoyable.
I just started playing and love everything about it it is an amazing game with no ads which is hard to find and you can play offline the gimmicks that the pieces have are fun and the comparison to normal chess is very close one thing that could be improved is to have skins for the original pieces (king, queen, pawn, rook, etc) that look like the pieces from the base game
I love it, but since it’s an independent game and it’s fairly new the bugs are expected. My biggest problem is when the glitches affect the in-game play;yeah it is really annoying when it refuses to connect to the internet or there’s no matches available but it’s worse when you’re playing and it doesn’t tell you an important thing like your king is in check. Or you click the wrong place because it’s easy to do so when the game board doesn’t have a zoom function. But the entire idea of the game with extra pieces is so fun, so I don’t even mind playing cpu sometimes. I do feel like the cpu could make smarter moves, especially if I’m playing on hard or difficult because it feels like the obvious moves aren’t always being made. I can’t wait until most of the bugs get worked out and more people play online.
Chess just got an upgrade! Chess Ultimate, where precision strategy meets colorful chaos. Build your team from a roster of unique, quirky characters t...
| Name | Price | Type |
|---|---|---|
| 1,000 Gems | $1.99 | One-time |
| 2,000 Gems | $3.49 | One-time |
| 3,000 Gems | $4.99 | One-time |
| 5,000 Gems | $7.99 | One-time |
| Battle Pass | $7.99 | One-time |
| 10,000 Gems | $12.99 | One-time |