Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Helio Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’ve played a LOT of games like this: LDoE, Grim Soul, Frostborn, Westland Survival, and some others I forget the name of. At some point in the others, I get annoyed at the constant attacks on my base, other players taking all my best loot, the necessity of spending money to progress, and infrequent updates. I’m happy to say that I don’t have those issues with this game! Other players don’t take all your loot, you just lose some durability to your weapons and armor. Attacks on your base are infrequent and you can always prepare for them. I haven’t had to spend a single cent to progress to level 40! And the updates so far are timely and frequent. The creature collector aspect is also so much fun and unique in this genre!! I think I may buy a pack to show my thanks to the devs for this game <3
Free games need to have a balance of micro transactions to support the development team/earn money, and a system that supports the players and keeps them engaged and able to play for a long time. In my opinion, the latter will make the dev’s even more money. I stopped playing after about 1-2 weeks because I couldn’t keep up with the games micros transactions. Just one example is this: you have to buy an item that lets you have more than 1 Amikin at a time. It breaks quickly, and when broken, limits you to 1 Amikin. It also costs a lot of resources to repair. They give you the option to spend actual money to fix it instead. If you choose to do so, you will then be able to use it for 1 more hour before it breaks again, and then it’s rinse and repeat. This is only one example, but it’s the design of the game. Make in-game items difficult to create/repair but easy to buy. This game isn’t balanced in that aspect, and the scale unfortunately leans towards the side of greed. If the dev’s fix this, I’ll be back.
OK, so I downloaded this and was excited to try it, only a few hours into the game and I’m beginning to notice some issues. The first is that wood, stone and scrap metal aren’t respawning, meaning I have to go into harder areas. This starts to be a problem when you die, which causes all your equipment to degrade significantly. OK, so just use the repair table to repair or create another tool to replace it. This means you need to find materials, which is why you were in the harder area to begin with. You can eventually unlock what looks like an infinite wood and infinite stone mining areas, but those are at higher levels. Also while this is obviously meant to be a Pokémon/Palworld clone there’s no way to tell your critter to go attack stuff preemptively, you basically have to be attacked first before your Amikin will run up to what’s attacking you and attack it back. As far as layout I wish the Amidice button were farther away from the use tool and attack buttons because I’ve wasted a few amidice because I accidentally threw them when I meant to hit the attack button.
Dive into a world of discovery and magic in 'Amikin Village,' a blend of strategy, survival, and RPG adventures. Hunt, craft, and battle alongside cut...
| Name | Price | Type |
|---|---|---|
| Special Offer | $0.49 | One-time |
| Special Offer | $0.99 | One-time |
| Special Offer | $1.49 | One-time |
| Special Offer | $1.99 | One-time |
| Great Opportunity! | $1.99 | One-time |
| Special Offer | $2.99 | One-time |
| Special Offer | $3.99 | One-time |
| Special Offer | $4.99 | One-time |
| Special Offer | $7.99 | One-time |
| Special Offer | $9.99 | One-time |