Alchemy Dungeon

Ivan Khokhlenkov · iOS

Alchemy Dungeon

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Alchemy Dungeon screenshot 1Alchemy Dungeon screenshot 2Alchemy Dungeon screenshot 3Alchemy Dungeon screenshot 4Alchemy Dungeon screenshot 5Alchemy Dungeon screenshot 6Alchemy Dungeon screenshot 7Alchemy Dungeon screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Alchemy Dungeon Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.2 (42)

Rating Distribution

4.2
★★★★
42 reviews
5
7%
4
5%
3
7%
2
19%
1
62%

Top Countries

🇺🇸 US🇯🇵 JP🇬🇧 GB
Reviews (3)
★★★★zzzZzzzGamer77zzzZzzz9/29/2023
Needs a Save Feature or More Difficulty

This game has a ton of potential. At first I thought it was one of the most interesting strategy games I’d ever played. But after I upgraded the characters a bit, the game got so easy that it became impossible to finish a game without forcing a loss, because I never had time to play a whole game while doing my best. Forcing a loss is a really unsatisfying experience, but with no save feature, the only other option is to walk away and lose all the accumulated coins. This seems like an easy fix, and maybe a save feature could even be monetized. But more difficultly when using leveled-up characters wouldn’t hurt either.

★★★★Kommando Rando8/5/2023
Awesome Game

This is really well made and a fun game. The rules are really unique and the difficulty is well balanced. My only complaint is that there is essentially no tutorial. You basically have to teach yourself how to play it, but that’s kind of fun in its own way.

☆☆☆☆Xvonmox8/3/2023
Garbage Wrapped in a Great Idea

I do not leave reviews often, but I feel this game has some solid potential, and I really wish the creator(s) could recognize that. Play the game for five to ten minutes, and you can tell that this could be a VERY addicting game. However, after playing a couple times you quickly realize that it's near impossible to make it very far. As you progress through the level, your objective is to craft weapons to attack/kill the creatures and score as many points as possible by collecting more items. As you clear a tile by either destroying the creature or merging items, you then have a blank tile appear at the top of that column. Unfortunately as you clear the initial stock of useful items from the screen, you get completely stiffed of items as you flip these new tiles. About 50 points in on almost every playthrough I would start to flip almost no items to help attack, just more creatures with larger HP. So you are forced to attack "barehanded" which drains your health. Why play a game that gives you absolutely NO way to "win". Upgrades cost exponentially more gold, and with how little gold you acquire in a playthrough you either have to "pay to win" or you need to grind for almost no satisfaction and pure frustration.

Version History (4)
1.0.551/15/2026
1.0.4710/2/2023
1.0.425/25/2023
1.0.395/22/2023
Available In (114 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)
English
App Details

Alchemy Dungeon is a mix of puzzle and roguelike. Your goal is to merge items, discover new recipes, explore endless dungeons, slay monsters and find...

iOS App ID
1551476344
Content Rating
9+
Min OS
13.0
Size
84.0 MB
In-App Purchases
Yes
Publisher
Ivan Khokhlenkov

In-App Purchases (4)

NamePriceType
1000 gold$1.99One-time
Turn off ads$2.99One-time
5000 gold$7.99One-time
15000 gold$19.99One-time