Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Daniel Asto · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is the best game ever but I know 1000 is a lot but my dad haded this game when he was little and he has been helping me with some and I’ve been making some myself and is super fun and this game is perfect for me because i love making things soooo much so thank you for making this game. The best game ever
If you have not already downloaded this game and have no interest in buying the upgrade then stop right here and DO NOT DOWNLOAD this game. I’ve had it a few weeks and I like it but there are waaaay too many ads for other games that as soon as you open the app you will have forced encounters with ads. I can sit through most ads (as they have led me to some great games) but these ads come through and have the tiniest X to press that are strategically placed at the edge of the left or right top of the screen which you will have to spend extra moments trying to get the right combo to click out (if you can) or keep opening and closing the app which will just generate more ads with the same issue. I have an iPhone 11 and can never click out of the ads and am forced to watch every moment of the ad. The ads are consistent so I’ll try another Alchemy game elsewhere and hope to purchase it. So for this I am leaving a 1 star.
I like this app I downloaded it a few years ago and it was addictive. I just downloaded it ago on my new phone and it’s kinda the same but it’s not. 1) you used to get info on the new item you created, so you can learn it’s history or background info. 2) you could do way more when you added a base element but now it seems like they are useless once you get past 30 elements. 3) the combinations made way more sense you could double up more on elements or at least add a base element and get a difference. It’s no way two fires can make a sun in the old game. Simple logical combs don’t get added when they should make sense. When you had energy or life you could make at least 30+ new elements easily, but now it seem like it doesn’t work that way. You could easily make a new element by adding fire, energy, earth and get a logical response. 4) Even if a element was already made a different comb would also make the same element and a list of what can be added together to make the same element would be noted. I like this game but at times it doesn’t make sense.
This classic alchemy puzzle game starts off with the four basic elements - Air, Water, Earth and Fire. Mix them together and create new elements. Make...
| Name | Price | Type |
|---|---|---|
| Extended Hints | $0.99 | One-time |
| Hot/Cold Meter | $0.99 | One-time |
| Unusable Element Marker | $0.99 | One-time |
| Pile of Alchemy Coins | $0.99 | One-time |
| Bag of Alchemy Coins | $1.99 | One-time |
| No Ads | $1.99 | One-time |
| Premium Package | $2.99 | One-time |
| Bucket of Alchemy Coins | $2.99 | One-time |
| Barrel of Alchemy Coins | $4.99 | One-time |
| Ultimate Package | $6.99 | One-time |