Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Flaregames GmbH · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is one of the best games out there, very unique. Definitely not a cash grab, as I have reached level 15 (1st Lieutenant) without putting in a dime. I plan on spending some money soon because the developers have earned it, but not because I have too. It does take time and patience. I play maybe 15 minutes a day, earn all the objectives and rewards I can for the day, then call it quits. It's kind of relaxing. By doing that, and leveling up things smartly, you can beat the zombies, even though it's getting tougher. Or just to relax, you can blast away at an "easy"setting just for the fun of it. Graphics are great, especially when you zoom in. There not a lot of instruction on how to fuse weapons or what the different weapons do, but you get the hang of it. Go for purple, then blue then green. Ask Rufus, he knows. But watch out for the royal ugly dudes. Party on!!! MANY PINA COLADAS LATER.... Like two years later, and I am now a level 40 FiveStar General and never had to put in a dime (sorry Devs; I will one day, I promise). It’s my second favorite game of all time, right after World of Tanks Blitz. But I have to say Zombie Gunship is still relaxing, while WoT is anything but. Give this game a chance, and just play for fun, and you will advance. Have not been able to beat the really big crane- sized zombies yet. I think I’ll need small tactical nukes for that.
I’ve been playing this game for a while now, and the gameplay is absolutely great! So many weapons to choose from and UI (user interface) is pretty good, standard AC-130 white and black camera, circling above your ground squad, would definitely recommend for people with time on their hands. The missions are short but fun, and reward an ok amount of loot. Your armory can hold four crates and open one at a time, crates take about 3 hours to open but give decent rewards. I love the idea of building your base and defending it from zombies, but I kinda wish there was more in that section like an online PvP mode where you can raid other peoples bases, or be the zombies and attack someone’s base. I feel like this would urge people to upgrade their bases as soon as possible, instead of just every here and then like me and a few other people I know. This could also be another way to earn recourses at a faster rate. The missions are very fun but I feel like there should be something at the beginning, like maybe you pick where to deploy your troops as usual and then when you start the missions you see the helicopter deploying them, or maybe even a cutscene! That would be cool. All in all this is a great game with room for small improvements like a raised level cap and a few more weapons to play around with. Definitely recommended.
Was sure I reviewed this much earlier before but I’ll say it again. This is a very fun zombie gunship styled game with a randomized reward system and upgrades based upon gathered resources. Much like Borderlands’ or Diablo’s random quality/rarity of item drops, a similar system exists in this but comes in the form of loot crates that take time to open (usually several hours even for the most common of crates). This is a system I don’t much care for myself but it doesn’t detract from the game much other than you’re only allowed to open one crate at a time, or alternatively spend gold (real money) to open crates instantly. Upgrades for weapons require scarce materials that you will easily use up faster than you can accumulate, again with the option to spend gold to magically create more for yourself. So a good 3/4’s of the game is spent grinding for diminishing returns on levels you can actually attempt. But if completing a level repeatedly at the same difficulty is where the grinding gets monotonously boring. But thankfully the levels are typically short and sweet. All in all, I enjoy this game quite a lot. Despite how it unintentionally restricts you with the difficulties (there’s a massive difference in difficulty between ‘easy’ and ‘medium’ in my opinion), upgrade requirements and under powered weapon selection in the mid game: at the end of the day, it’s fun as hell raining ordnance down on the shambling hordes
Survive a zombie apocalypse and protect the human race from the gunner seat of an AC-130 gunship! Engage in tactical operations and lead groups of mil...
| Name | Price | Type |
|---|---|---|
| Special Offer | $0.99 | One-time |
| Little Something | $0.99 | One-time |
| Starter Pack | $4.99 | One-time |
| Special Offer | $4.99 | One-time |
| Special Offer | $4.99 | One-time |
| Pocket Change | $4.99 | One-time |
| Rank Up Bundle 10 | $4.99 | One-time |
| Decent Stack | $9.99 | One-time |
| Special Offer | $9.99 | One-time |
| Serious Cash | $19.99 | One-time |