Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Nurkhametov Tagir · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I hope to see more from this creator. I’ve played all the games a while ago and I just absolutely love these games. I want to express how much the song in this game stuck with me. There’s something about it that just brings me to tears, and genuinely i remember the ending made me cry. These games have evolved so much from just a room where you have to do weird tasks to much more complicated mechanics and narrative. I don’t think I can ever find something like these games again.
I really like these games. However, I have an iPhone 12 mini, and I can’t complete the game probably because of this. I had issues with not everything fitting on the screen earlier in the game, but I was able to continue around the obstacles. But once I got to My Very First Game, I could not. The door that needs to be popped is off screen, and I have not been able to figure out how to get it on screen to pop it. I’ve tried everything. So now I have deleted the game. I cannot even skip that screen to keep going on. I would have liked to continue to complete the game because I think they’re so fun.
This is less of a review and more of a praise for the TLA Series. If you haven’t downloaded the game yet, I highly recommend it. When I first started playing That Level Again, I started with the very first TLA 1. It was fun, and I thought that was it. But something told me there was more. I installed TLA 2 and had even more fun playing that one. When I started playing TLA 3, though, I could see that the Developer(s) had made huge strides, with an unforgettable storyline and amazing new puzzles to solve. I was sad to see that TLA 4 was the last installation in the series on the App Store, and I reluctantly played and finished that game, too, thinking that there will be nothing left after that. And let me tell you, TLA 4 was one of the most unique, mind-boggling games that I’ve ever played, and I’ve played a LOT. I’ve never actually rated any games, but when I finished TLA 4, I knew it merited 5/5 starts, even though I’d give it more if I could. From the bottom of my heart, I want to sincerely thank the Developer(s) of the That Level Again Game Series for making TLA 1 through 4. This has been one of the best games I’ve ever played, from the beginning to the end, and I’ll never forget it.
Puzzle platformer with surprising and unique challenges. In the tradition of TLA, all puzzles have simple and logical (not always) solutions that you...
| Name | Price | Type |
|---|---|---|
| Remove ads | $0.99 | One-time |
| Remove ads and add doors | $2.99 | One-time |
| Remove ads and add doors | $6.99 | One-time |