Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Yutaka Aoki · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game brings back the nostalgia of what an RPG is and started out as. It’s got all the elements you would want. Building your team, going on quests, the interface to attack, cast spells etc. it has captivated me like the games of my childhood did and I’ve loved the story line. I’m loving this game and can’t wait to play others by this developer!
For years I’ve looked for a JRPG like this on iOS, it feels like a more straightforward dragon quest I can play for all the nostalgia. It looks like it was made with RPG Maker MV. I’m a few hours in, enjoying following the plot, exploring and leveling up. Not much of a grind, tons of options for play style and no micro transactions or crashes at all, I love this game!
This JRPG includes features from some of the classics, like having plenty of item slots and having more characters join as the game progresses. I guess it doesn't spend much time telling a story, but other than that it has all the makings of a fine JRPG, including plenty of exploration. And the translation to English is very good.
An RPG where you travel the world changing job classes and befriend allies. There's plenty of replay value after your first play through, such as hidd...