Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MYBO GAME · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I also play match masters and with all of the changes that they are making I have started to play this a lot more. I’m not a huge fan of the dull colors. And the hearts are to hard to tell sometimes what color they are. Because t I really like that I don’t have to buy power ups. That they come with the guy you are playing with. And another thing I don’t like is that you put a cap on the number of dice and puzzle pieces you can earn. But other then that keep up the good work.
Ok, this ones better than Match Masters...theres still a few problems...like ur opponent gets 7 to 8 seconds longer playtime, some of the blue booster power-up pieces dont count toward activating the booster, the other player bullies u if they have a legendary booster and sometimes they activate their booster 4 or 5 times during one play and i cant even activate mine twice!!! But its coming along wonderfully as long as the developers don't abandon the game!!! Oh and im wondering why i dont get the gold coins from won matches and why do ya'll have that coin hungry pig??? I get coins from somewhere but not as many as I've won!!! And the use of legendary boosters should be limited to maybe twice per play like Harleys checkerboard special move....ive had an opponent use a legendary booster like 5 times during their move and i can only get maybe 3 times before timer runs out!!!
If your just playing to play win or lose then it’s a great game to play. But for competitive players that want to win based on skilled and experience just know it is a controlled win especially in the tournaments. Once you start the game you are either red or blue and that’s that you can’t change it you can’t even choose it. A blue player will always play a red player no matter what and it’s always 1 on 1. In the tournaments you start out with 8 players, 4 brackets, 2 slots each bracket. 4 red players 4 blue players. The winners proceed to the next bracket. The only way to keep it red and blue is to only allow 2 red and 2 blue to win and for the finals you will you will have 1 red and 1 blue compete. So even though all 4 blue players may be the better player in competition the board will never allow all 4 blue players to win. Each slot is already preselected to which player will be the winner and which will be the loser. For me, knowing that turns me away from the games. I like honest games not preset games that already know the winner before the game even starts.
Different Experience of Match Game! Need something fun to do with your free time? Wanna play match three games? Get ready to match your way to victory...
| Name | Price | Type |
|---|---|---|
| Regular Pack HeartEarlSE1 | $3.99 | One-time |
| Regular Pack Boomer1 | $3.99 | One-time |
| Regular Pack Windmill1 | $3.99 | One-time |
| Regular Pack Cupid1 | $3.99 | One-time |
| Regular Pack Kitten1 | $3.99 | One-time |
| Regular Pack Genie1 | $4.99 | One-time |
| Royal Pass | $4.99 | One-time |
| Vip Spin | $4.99 | One-time |
| Legend Pass | $9.99 | One-time |
| Monthly Pass | $9.99 | Monthly |