Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Oguz Tecimer · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Really trash and good
It’s further away I like it closer and I’m laggy that’s me not the game just putting it out here but yeah it’s a good game. Have y’all heard of shadow warrior 3 it’s a good game and I’m the first one to put a review on it I put five stars and I feel like I’m neji from naruto it feels like I’m using 64 trigrams
i’ll simply just add a list I will simply just add a list 1: pointless energy system 2: level-based instead of being endless 3: visually inconsistent like multiple artist worked on it with drastically different art styles 4: combat feels more clunky there’s a short delay between attacks it just doesn’t feel as smooth as the original
With 10m+ players around the world, Stick Fight: Shadow Warrior amazed the fans of action fighting games for years. Now the sequel is finally here w...
| Name | Price | Type |
|---|---|---|
| 0.99 USD | $0.99 | One-time |
| 1.99 USD | $1.99 | One-time |
| 4.99 USD | $4.99 | One-time |
| 9.99 USD | $9.99 | One-time |
| 19.99 USD | $19.99 | One-time |
| 49.99 USD | $49.99 | One-time |
| 99.99 USD | $99.99 | One-time |