Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Lashona Word · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Been playing for about a month and am still finding stuff to love about this game. I finally gave in and bought the lifetime card. $30. It’s worth it. No more ads for a lifetime AND 100 gems a day. The ads weren’t horrible.( except for the monotonous Royal Match 😫) Your CHOICE to watch them to double up on your skill, purchase energy, revive, etc. With the lifetime card- no ads to suffer through to do these things! I’m from the old school where you had to pay for games the old fashioned way at a brick and mortar. I don’t mind paying for a game I enjoy ONCE instead of a game nickel and diming me. Love the PVP. Challenges. Unending game. Configure your ship. Merging is FREE. Not so in other games like this. If you’re like me and picking up the phone to play whenever you get a break or for those times you are waiting anywhere, you’re gonna like this game, too.
I give this game 5 stars for being the best at faking it. This game is ultimately a cash grab with an economy that is designed around buying gems and giving the player a plethora of worthless Stars. The star currency is mostly worthless. The iOS store is notorious for these type of Ad based games, but this one is very sneaky in how it conceals its true design. It’s always nice to see developers working hard on mobile games in an effort to find ways to take more and give less to the consumers. This game is great at pretending to allow progression, but ultimately the goal is to take advantage of people who will buy gems and watch Ads. Hopefully one day developers like this will find themselves working hard to build great games for everyone, instead of making games to pay share holders are advertising companies. I still play this game out of spite and will never buy a bundle or watch an Ad.
Weapon upgrade is too random that does not help at the beginning of the stage. At that stage its important to get main gun enhancement, missile upgrade or speed up or attack up in order to survive the wave. Without those, it feels like it takes 5 mins for the bullet or missles to get to the target while they swam like bees. I like the game and like to play but consider to quit because it does not make sense to fight a space war with WW2 technology. Also, app advertising is too long, 30 seconds ads feel like eternity and very interrupting
Greetings Commander! Welcome to Space Phoenix - a classic shoot'em up game! Now the destiny of mankind is counting on you once again. You must pilot y...
| Name | Price | Type |
|---|---|---|
| Diamonds 80 | $0.99 | One-time |
| 1ST TOP-UP PACK | $1.99 | One-time |
| Starter Pack | $1.99 | One-time |
| Daily pack | $3.99 | One-time |
| Timed Gem pack | $4.99 | One-time |
| Battle Pass | $4.99 | One-time |
| Monthly Pass | $9.99 | Monthly |
| Diamonds 1200 | $9.99 | One-time |
| Materials Pack | $9.99 | One-time |
| Diamonds 2500 | $19.99 | One-time |