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Reviews (3)▼
Design? Fine. Pricing? Abusive. You get almost no gems naturally and I wasted a lot on blue town scrolls not realizing they were gem paid because the regular red ones are coins based since I have 40k coins laying around I figured I’d use up coins. Edit: after playing the whole current game through on the knight, after you get the heavy chestplate the legendary rapier and the legendary side blade both having gem slots and a couple levels of after fight healing it makes it WAY more tolerable/almost broken the other way from how basically nothing could do lasting damage and it felt amazing like a duelist. The rat summons from the flute are less than worthless unfortunately like even the weakest hired merc or wizard summon even is stronger so the upcoming necromancer bettercome with a LOT of summon improvement or it’ll feel bad bad. Also I feel like it shouldn’t cost gems to get perks from other characters if anything we should be able to spend coins to unlock stuff beyond levels and of course the horn of chaos should be automatic not a gems purchase and or per account permanent as it is. Finally, we NEED to be able to put gems into armor because as is 3-6 slots or less makes them unhelpful entirely. Also the mage should be able to carry blades or something and use his fire spells because spells quickly don’t keep up on damage even with skill perks vs what weapon drops can do from what I’ve seen. Also should allow his book to hold and apply crystal bonuses to his spells which would get powerful fast. Edit: this lackluster greedy battlepass is something let me tell you…..even if you survive the missions the free path is insultingly bad and even if you add up both tracks rewards it’s basically laughable in terms of the number of stars gotten
The limitations on gameplay are so severe you can hardly do anything at all. You will not get ANY new gear once you get stuck, unless you pay gems. The blacksmith won’t sell ANY new gear or even ONE item of mage gear, unless you spend gems. It’s a brand new game, but you cannot respect even once, unless you spend gems. I had to wait for the free potions to beat a boss, now they are gone so I’m waiting again before I can continue the next floor. Or, I could just spend gems. Well, let me tell you, this game has only given me 75 gems so far so if spend them every time I’ve needed them so far, I would’ve been flat broke within two hours. The gameplay style is one that I pretty much enjoy, and thankfully it it’s not another MMORPG. And they have treasure that’s just like a decorative gold statue you can sell for money in this game, it’s kind of nice to have that included after all loot in all games just being gear for so long. That’s as far as it goes though, it’s not like you’re decorating with them or increasing prestige. One other thing I don’t like, I am nearly through the first world map, maybe the only world map for all I know. And not even ONE item of mage gear has dropped from an enemy. Not even ONE. Every single loot item I have gotten is sword armor bow with some axes and clubs etc thrown in. And this is yet another game that wants to force heavy armor on mages too. There is no storyline at all, the daily rewards are useless because it’s gold to buy swords and bows from the blacksmith…
The story and gameplay are decent for a mobile game. First play through I chose a sorcerer. Good spell choices, aiming interface leaves something to be desired. With it being on a mobile platform the lack of ability to lock on to targets makes casting more difficult. The major bug I found has already been mentioned in previous reviews. "Quest items" are not indestructible. For example, there is a secret in one of the levels where two eyes must be placed within a stone face. Without knowing better, I placed the first eye I'd found only to realize you needed both to "finish" the secret. Upon closing out of the menu, the quest items disappears (statue ate it or whatever) and thus far I haven't found a way to "re-do" those areas on this character. Even with the reset horn, the quest items do not reappear. Other than those two issues, decent game I would recommend to RPG lovers.
Version History (12)▼
Available In (110 Countries)▼
Supported Languages (10)▼
App Details▼
Shadowborn is an arcade-style RPG designed for fast, gripping mobile gameplay. Dive into a rich world of whimsy and darkness letting you carve your pa...
In-App Purchases (10)
| Name | Price | Type |
|---|---|---|
| Diamond Pack 1 | $1.99 | One-time |
| Journey Pack | $3.99 | One-time |
| Diamond Pack 2 | $4.99 | One-time |
| Booster Pack | $4.99 | One-time |
| Pet Dragon | $9.99 | One-time |
| Diamond Pack 3 | $9.99 | One-time |
| Starter Pack | $9.99 | One-time |
| Ultra Pass | $14.99 | One-time |
| Diamond Pack 4 | $24.99 | One-time |
| Adventure Pack | $24.99 | One-time |