Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Voodoo · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Fun Fact: The cost for a full lives revive and a single post loss revive is the exact same. Considering that many of levels have to be beat via trial & error, you will be spending. Many of the levels don’t give you enough information to solve them, with how you don’t know what colors the full art uses. Combine that with misleading layout of the “shooters” and what should be satisfying winds up feeling just tedious. Also, the game waits until level 196 to hit with the ad spam.
I’ve really enjoyed this game up to now — it’s colorful, relaxing, and satisfying to see the picture come together. Level 255 was looking amazing… until I hit a wall. There are no more pieces to use, but the picture isn’t finished. I’ve tried closing and reopening the app multiple times, but it’s still stuck the same way. It’s really frustrating to get this far in the game only to be unable to finish a level because of a glitch. I hope the developers fix this bug soon, because it takes away from what is otherwise a great, addictive color-by-number experience.
Just downloaded the game and it’s fun and relaxing. It’s not too stressful compared to other similar games. It would be nice to have it more challenging but I’m still enjoying it how it is now
Command stickmen to fire pixel projectiles and bring your canvas to life! Fill tiles with the required pixels to reveal the next part of the masterpie...
| Name | Price | Type |
|---|---|---|
| Coin Pack 1 | $1.99 | One-time |
| Refill Pack | $4.99 | One-time |
| No Ads | $7.99 | One-time |
| Coin Pack 2 | $7.99 | One-time |
| Starter Pack | $9.99 | One-time |
| No Ads Bundle | $14.99 | One-time |
| Coin Pack 3 | $14.99 | One-time |
| Small Bundle | $19.99 | One-time |
| Coin Pack 4 | $29.99 | One-time |
| Large Bundle | $39.99 | One-time |