Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Mac Tai · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Not at all like Fall Guys! Lol nice try though.
All it is is moving in one direction to the end. There’s no direction controls and the courses are way more simple then is advertised. Not that fun tbh but I’m not surprised.
Might only be me but it’s annoying how the only way to play the game is tap and hold and watch your guy run and the game doesn’t look anything like it shows!
HOW TO PLAY Tap and hold to run your character, avoid obstacles and run to the finish line. Run against cute rivals. Fight against a huge number of op...