Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗X.D. Network Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Fell in love with this game. The notes perfectly fit the song, and its just so satisfying to play. I was nervous at first because you only use your thumbs to play, and that it costs money when most games don’t, but its so worth it. The simple gameplay is refreshing and fun, and the payment of only three dollars means no ads and no subscriptions! A breath of fresh air when every app ever uses subscription service. Would absolutely recommend this game!
Rotaeno is one of the only games I’ve played which feels like it was designed for a smartphone first and foremost. The motion controls are incredibly precise, and gameplay feels superb! But the real praise to be given is that the game is monetized incredibly fairly. You pay money for songs, and there’s zero gacha mechanics. You always feel like you’re getting value for money entered, and the game never feels like it’s trying to nickel and dime you. The developers are awesome and actively put in effort to make charts that people are excited to play. I can’t wait to see where they take the game next!
Everything about Rotaeno has blew me away, from the game mechanics to the story! But, there is one thing that I may be picky about. I'm not sure if this is just an iPhone 13 thing, but the game audio quality, especially for songs, is noticeably worse on IOS devices than on non-IOS devices. I've noticed that non-IOS devices present crisp and clear audio, while IOS devices have this low quality and compressed feel to the game. So, if there is a way to fix this problem, hopefully it gets fixed soon, before it becomes a bigger problem in the future. The game audio is the one thing that's stopping me from calling Rotaeno "perfect."
Rotaeno is a heart-pounding, thumb-tapping, wrist-flicking rhythm game that fully utilizes your device's gyroscope for an unprecedented musical experi...
| Name | Price | Type |
|---|---|---|
| 100 Stellar Gems | $0.99 | One-time |
| 300 Stellar Gems | $2.95 | One-time |
| 510 Stellar Gems | $4.99 | One-time |
| 1030 Stellar Gems | $9.99 | One-time |
| 2080 Stellar Gems | $19.99 | One-time |