Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗VALOFE Co., LTD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game has all the features a game should have. Everyone gets great stuff, even if they just started. That’s all. Oh, and also, here’s an issue that I don’t like. When I disenchanted an infernal ranked item, it only gave me five eternal essence. Can you guys make that a bit more? I feel like getting ripped off, you know? Anyways, keep it up, great game. Edit: the new bonuses for beginners on day 21 is a bit confusing. The icon shows 5000 eternal tokens, yet when I tapped the icon, the description said 10,000 instead. Maybe a slight fix? Oh, and also, I wish that quest points can be obtained without having to make a purchase. Maybe have special quests for it? Maybe from guild wars that’s coming soon? I really wish that I could get stuff that people who spend a lot of money can get. Eh. Maybe an ad section for 10 quest points would be fine.
Honestly, one of the best games on mobile I have played thus far. First there is no stamina or energy system for the main story progression, and although rifts are where you generally want to spend most of your time and these require rift stones, the game hands these out generously and can be easily grinned for free. The diablo-like equipment system is a joy and you can EASILY progress in the game without spending a dime. And every day you can see your character progress. Spending money will make you progress faster, but you can reach endgame equipment without taking out your wallet, it just takes a little bit more time. Animation is great, art style is polished for a mobile game and overall it feels very rewarding to see your character get stronger. It’s an idle game as well so you don’t have to put too much focus into the game as it’ll automatically accrue resources for you. It’s also very friendly toward new players as it gives you a lot of good starting items to get a solid foothold into the door. Also the interface is easy to use and clean. This is one of the few mobile games I have genuinely enjoyed playing without feeling an urgency to spend money to become competitive. All you need is patience and the journey is very enjoyable. There’s tons of skins, mounts, pets and fun. I’ll definitely spend some money to support the devs for not being overly greedy when I get the chance. If you like dungeon crawling, making builds and have an affinity for the overall style of the game, do not hesitate to download. Personally, my favorite game on mobile.
This game is gonna be a hit or miss really, there’s not a in between. The mechanics are really straightforward and the hud is super organized, especially with how much can be going on. I love the Diablo feel it has with the skills and that makes a huge difference from other similar games. It gives you a mixture of saving gems to summon companions all the while working on your own one specific player to make it worthwhile and fun. It gives you a unique trait of summoning and rpg grind for gears. Like I said it’s a hit or miss, definitely worth the download and try.
Raid the Dungeon is the perfect incremental clicker / Idle Adventure RPG with an endless fun. Battle your way through the Dungeons and power up your...
| Name | Price | Type |
|---|---|---|
| Newbie Package 1 | $0.99 | One-time |
| Welcome Package 1 | $0.99 | One-time |
| Large Novice Pack | $3.99 | One-time |
| Welcome Package 2 | $3.99 | One-time |
| Newbie Package 2 | $3.99 | One-time |
| Quest Points(S) - First | $3.99 | One-time |
| Mark of Rift Pack | $6.99 | One-time |
| Quest Points(M) - First | $6.99 | One-time |
| Quest_Point(L) | $14.99 | One-time |
| Quest Points(L) - First | $14.99 | One-time |