Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Day7 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is a really interesting game, the story is definitely different. I really love the characters and the voice acting is great and art. But everytime I go to click on the store or be brought to the purchase page it gets stuck on the midnight office loading screen and I have to restart the app so I’m unable to buy anything or view the page.
The characters are very charming and the story is...unique. But the thing that annoys me the most is the gameplay. Like another review said before, the most you can do in the game after reading everything is just watch ads. And the way that the charm system and currency works isn't very well explain either. And there's no real way to see your shopping mall level. I know the devs need money but they make that too obvious by making the players watch ads without much other choices. Maybe create events where players can get outfits limited to that event? This way the players will have reasons to come back and play the game frequently. And maybe make a sequel to the stories bc they feel a little too short. And I don't know if it's just me but the protagonist is very unlikable. Every other characters are fine but the protagonist feels very forced and mean for no reasons.
It was VERY confusing how everything worked at first. Nothing was really well explained even after going through explanations, and the game is pretty buggy which affected what I thought how the system worked only for it just to be a bug. I wish they told you some decisions are locked behind the charm system, and also MAKE the charm more obvious than a tiny little star in the corner. It’s also extremely grindy to get said charm unless you have money. The most you can do is probably log in, watch some ads, and then log off. I understand devs need money but do you need to sacrifice making your game engaging and entertaining? Cool characters, cool art, cool voice acting, but eh.
"[4 People, 4 Fetishes: Adult Romance Game Puppet Boss Officially Opened!] ""Good morning, ma'am. Let me escort you to your office."" I thought I wa...
| Name | Price | Type |
|---|---|---|
| Package_First Payment 1 | $0.49 | One-time |
| LoverPack_Natalie | $2.99 | One-time |
| IncubusPack_Henry | $2.99 | One-time |
| LoverPack_Liam | $2.99 | One-time |
| IncubusPack_Theodore | $2.99 | One-time |
| Package_First Payment 2 | $2.99 | One-time |
| IncubusPack_Liam | $2.99 | One-time |
| SuccubusPack_Natalie | $2.99 | One-time |
| LoverPack_Henry | $2.99 | One-time |
| Buy Gold 1650 | $6.99 | One-time |