Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Popcore GmbH · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is heavily ad driven. “Boss rounds” are designed to fail 50% or more of the time. You can watch an ad to retry though. The physics of this game are so off it’s ridiculous. Earlier I had a ball bounce out of the left top of a puzzle and fly across the top and fall to the right side of the puzzle. I’ve also had an explosion push the balls outside of the Ozzie through the puzzle wall. Yes, a pin was separating the balls from the blast. During boss rounds, many time balls will not make it in the bucket or you simply won’t have enough moves to complete the challenge. Extremely unfair to the player considering the player has no control over the way the balls bounce or how many moves it will take. I can’t count the number of times I’ve ran out of moves. Of course, you can always watch an ad to retry. The game could be so much better if money wasn’t the main goal of it author(s). Even with all the flaws in its physics and the apparent greed, the game does have some redeeming qualities. The graphics are pretty good as is the gameplay. It could be a bit more challenging that’s for sure. It’s rather repetitive. Also, the “special pin” isn’t all that special considering there’s one in the majority of puzzles. It’s certainly not worth stopping game play, switching screens and forcing the players to click a button before returning to game play. It’s a shame really, so much potential overridden by greed, bad physics and rigged outcomes. It’s all about the money.
I understand that games have to earn a profit and have to use ads but when the game design has you spend substantially more time watching ads than playing the game itself, it is what I would call a major design flaw! Yes you can pay to remove ads but when I cannot even tell if this is a game I am going to enjoy playing b/c it takes 10 mins to play 5 puzzles b/c of said ads, things are out of hand. I can’t get a feel for if the puzzles get better, harder etc or they just keep using cheap tricks like making the balls randomly bounce out without anyway to control b/c of so much time spent in ads. Then when you fail and retry… guess what? -another ad! If the developers of the game have so much cost overhead to where they have to continue to show an ad with each puzzle instead of every 4-5 like reasonable games do then the company has other issues and would t want to support a failing company! I do not think this is the case though and it’s just greed, them trying to extract every penny possible out of each user. Please change the amount of ads shown, I don’t need to see one for every puzzle or if I choose to restart it b/c of failing! Heck even just do it for the first 20-30 puzzles or so that way I can tell if I would like the game. I have a feeling I would like this a lot if there is proper pacing and difficulty ramp up, but I am not giving companies like this any money when I am watching more ads than playing!
I really like this game. Even with the excessive ads 👎 but I was willing to put up with it for at least a little while longer and maybe cave and pay to remove them. It was what I wanted in a “pull the pin” game. It would be better if you got rewarded for watching ads with puzzle pieces or coins or boosters and ONLY watch ads when you want a reward like the game Two Dots. I’ve been playing that game for a few years now and I’m on level 3000+ and still am not sick of it. I play it daily and it’s because of their ads feature. I choose to watch ads or I don’t have too. But I get rewarded for ot every time. They’ve made more money off of me buying packs of coins then they ever would have with ad revenue that just pops up between every level and almost every screen change. I’m far more likely to get sick of that and just delete the app out of aggravation. But what really made me finally delete this game, was because of how much it slowed my phone down. I’m really weird when it comes to downloading games on my phone and the minute something seems off, it’s gone. This one lasted to level 50ish or so but I unfortunately had to delete it. I can’t have my phone freezing and not properly working because of a game. I’ll find another one that’s basically the same and keep going until I find one that doesn’t track me and doesn’t slow down my phone. Like the traitor says..super disappointed in this. They didn’t have nearly as many ads when I was in the first few levels and as I progressed, it became clear that they were just piling them on constantly and I spent more time waiting for stupid ads to finish playing so I could get back to my game, then actually playing the game itself. Sorry not sorry..I’m not some slot machine for ad revenue. 👋
In this game full of satisfying graphics and innovative levels, you can challenge yourself, your brain, and your friends! It’s you against physics and...
| Name | Price | Type |
|---|---|---|
| Remove Ads | $7.99 | One-time |
| Get All Sumer Event Rewards | $7.99 | One-time |
| Easter Offer | $9.99 | One-time |
| Back to School | $9.99 | One-time |
| Summer Event | $9.99 | One-time |
| Thanksgiving Offer | $9.99 | One-time |
| Back to School Offer | $9.99 | One-time |
| Halloween Event Offer | $9.99 | One-time |
| Winter Event | $9.99 | One-time |
| Easter Offer | $9.99 | One-time |