Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗AI Games FZ · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Recently got this game. I am liking that there some challenge without being impossible which makes it a relaxing game. The game is either really simple or difficult: depending you. Someone with very little patience will likely find it far more challenging. I am going through levels with little problem. But, sometimes I move the hole under the parts to collect really fast so the pieces go everywhere 😂 then that is quite a challenge to try to get the ones that go close to the other color pieces (or the other pieces fall on top of them). I do enjoy games with levels which I can play the way I want to play them. I enjoy deciding for myself if I want to play the game casually and taking my time, seeing how fast I can whip through the levels (timing myself), or seeing how big of a ‘mess’ I can make it then go through the level. I did one and one of the pieces ended up on top of the other color blocks - no way to get it 🤪 I get bored quickly with games that tell you everything to do: required to to compete with others, required complete it in so much time, or the only challenge to it is being programmed with odds which require you to play the same level umpteen times or spend money so you can keep buying more moves / lives. I like the freedom of playing the game the way I choose to play it.
I’ve had this game for about 2 weeks now and I’ve come across some bugs and stuff in the game. So here it goes.. Suggestions: •Make the color of what you are trying to “eat” a different color (it can get boring “eating” the same stuff) •There should be less adds •The game should be less glitchy •There should be like Daily Challenges (they may already have them) •There should be longer/bigger levels Those are things that I think should be fixed and I may come back and edit this when I find more stuff and I may take away some if they have it. By the time that your reading this you may not see the daily challenge one. Here goes the Ideas... Ideas: •I think you should be able to choose the coloring of your “hole” and what your “eating” •There should be “modes” (easy, medium, hard) So that if a little kid plays it or if you are just not wanting a big challenge or wanting one you can change it •You should be able to say “I didn’t like this add. Don’t show again” or “I liked this add. You can show it again” because it keeps replaying the same adds and it gets annoying •You should be able to make your own levels •There should be an option to skip a level (there might already be one) •There should be an option to change the shape of your “hole” This may seem like a lot but this isn’t half of the game. Personally I would rate it 4.5 stars but that’s not a option so I did 5. Thanks for reading and I encourage you to write/type your own review. Have a wonderful day!
As it currently stands, I am on level 310. That being said, I feel like I have given this game more than a fair chance. While I think it’s a great concept and has the potential to be a great game, it’s severely lacking. The game doesn’t get anymore challenging than maybe the first 10 levels. You’re able to go through them so quickly, it all just kind of blurs together. You repeat the exact same levels over and over and over again until you get so bored with it you find that its much more entertaining to write a bad review than run through the same levels, yet again. Even after their update (where they claim to have added “new” levels) there are no new levels. Right before I updated I was at 260, I updated and played 50 levels, now I’m at 310 and I’ve seen nothing but the same exact boards I’ve already beat, 40 times. Where are these new levels?! It’d be nice to have some type of challenge, like the hole getting bigger or some moving components, maybe some white blocks turn to a different color every 5 seconds and you have to catch them while they are white or you lose. I mean so much could be done, but it’s just missing the mark for me. I’ll keep the game for MAYBE another month to see if the developers will listen to their audience and make some changes (or at the very least respond promising that the changes are coming), but I have no desire of opening up the game again and if nothing is going to change I can’t say I would recommend this game to anyone in its current state.
Get ready to embark on an audacious journey where you become the master of a mysterious black hole in one of the most thrilling black hole games. Your...
| Name | Price | Type |
|---|---|---|
| No Ad | $3.99 | One-time |