Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I would not waste my time on this game the devs made changes and completely ignore what the community wants. They’ve put a limit on resources you can loot or transfer, they stated it was to help the smaller/FTP members but it hinders their growth. They can no longer attack dead huts for needed resources and other members can’t transport to help them grow faster without maxing their daily cap. The resources are also weighted, it’s not 1 for 1 when you transfer/loot gold or iron. The game lags since the addition of caravans so you can’t participate in the biweekly cross server event where your looting cap is increased. You can’t reach the daily quest points of 180 to receive the top tier rewards for most events without spending. You can’t get more than 175 daily points, that’s if you have enough speeds to get credit for the build and tech daily points, they’ve added several ways to buff your stats more but the only way to obtain said items is to buy them with real money. This game has turned into a money grab more and more. They’re not fixing the issues the community requested and they’re just adding more skins in hopes people will spend.
I can’t recommend new players to join the game anymore. Devs are killing the game and have basically taken money from the community supporting it. In game bribes and messages of condolence have left a sour taste for players across servers. I’m not even sure why they’ve opened up the forums for the publics response when they have no intention of fixing it. It’s already been a decent amount of time of players boycotting spending and way less participation in community events with desperate discounts to get players to spend again but truly the cash grab is really disappointing. Fix the top end of the scale and continue to grow the game but please restore the setbacks that have been caused with this update. Really truly disappointing considering the great community from the alliances.
the game is great BUT I notices why I bought 1 in-app purchase, I've been getting charged more than once even though I did not made any purchases. When I checked my statement, I was charged with "Handful of Diamonds" purchases 4 times already. Be careful with this app coz I think they are steeling money in a small amount which you may not realize you're already paying for more than 20 bucks already. And I have no other way of contacting them regarding this so I am stating this in this review area.
Survive, thrive, conquer! Take charge of a paleolithic tribe, ensure their survival in a hostile world, and lead them to glory in Primal Conquest: Din...
| Name | Price | Type |
|---|---|---|
| Handful of Diamonds I | $0.99 | One-time |
| Handful of Diamonds II | $1.99 | One-time |
| Handful of Diamonds III | $2.99 | One-time |
| Sack of Diamonds I | $4.99 | One-time |
| Pile of Diamonds I | $9.99 | One-time |
| Sack of Diamonds IV | $14.99 | One-time |
| Big Pile of Diamonds I | $19.99 | One-time |
| Pile of Diamonds III | $29.99 | One-time |
| Chest of Diamonds | $49.99 | One-time |
| Big Chest of Diamonds | $99.99 | One-time |