Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Andrei Antonescu · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
GarageBand is pretty common place, maybe you would do better if it was functional within that venue i.e. your app?… Or, if you could choose multiple influences such as velocity for … I don’t know. I’m tired. I’ll give you five stars later. Oh yeah, you can’t find this unless you write in Pixel Music all one word otherwise it doesn’t wanna find it in the App Store. Go figure marketing guys….
I am happy the developer responded quickly when I had an issue getting the app to work within Logic. Now that I have had some time with it I wish it could have the ability to assign Note durations to a color value (for example: darker shades play longer notes). Also, if had the ability to tie notes if all the color values are identical. I will still play with the app to see what I can get out of it. I am looking forward to the next update.
This is app is great! Very smooth and the UI is nice. I would love to be able to hide the pixels and see the actual image and record a video play the image with out the pixel blur.
Pixel Music is a music sequencer based on images. Take an image you love and start playing. Overview ◦ Pixels turn into pitch, velocity, and note dur...