Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hesham Ahmed Kamal · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I love this game
I like this for my 3 year old and he stil plays it on occasion he is four. It's on the easier side, yet not extremely obviously easy for kids wanting to play these styles games but get frustrated when I game is too difficult and get bored when the game is too simplistic, so this game is a good one for the aforementioned situations. Also, I have a first gen. IPad and it's This app is one of few that can be installed and used on the first iPad. I appreciate that as well.
The game is fine, the son likes it. BUT the buying of points is a complete rip-off. He can't get past the 3rd level with the stock truck, so we purchased some points (200,000) but I decided for the price I'd just support the game and buy another 900,000 since its cheap enough and get him the best truck (the points he had plus the 1,100,000 I just purchased was enough). Issue is, whatever amount you purchase is now WHAT YOU HAVE!!! So instead of ending up with 1,350,000 we should have had, after the 900,000 purchase, we had exactly 900,000. I went ahead and just got 1,300,000 so he could have the truck and also see if what I thought was going on was correct, and it sure was. Instead of having over 2,000,000 points, we now had exactly 1,300,000. It doesn't add what you buy to what you have already, it just literally replaces the amount! So if you had 500,000 and you purchase 100,000, you don't end up at 600,000 but lose points and now have 100,000. Total rip off and I really hope the developer fixes this major flaw Even worse, the app support button brings up a site that says coming soon, and the developer website button points to http://localhost... What a crock of crap
Enormous tires, incredible, massive engine power and the shocking excitement of Monster Trucks Mayhem has made it to the iPhone (and iPad)! Get ready...
| Name | Price | Type |
|---|---|---|
| Unlock Texas Sates. | $0.99 | One-time |
| Remove advertisement. | $0.99 | One-time |
| Unlock California State. | $0.99 | One-time |
| Unlock Colorado State. | $0.99 | One-time |
| Unlock Ohio State. | $0.99 | One-time |
| 100000 Cash. | $0.99 | One-time |
| 200000 Cash. | $1.99 | One-time |
| 300000 Cash. | $2.99 | One-time |
| 1000000 Cash. | $9.99 | One-time |
| 10,000,000 Cash. | $18.99 | One-time |
