Mini Monsters: Card Collector

HOMA GAMES · iOS

Mini Monsters: Card Collector

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Mini Monsters: Card Collector screenshot 1Mini Monsters: Card Collector screenshot 2Mini Monsters: Card Collector screenshot 3Mini Monsters: Card Collector screenshot 4Mini Monsters: Card Collector screenshot 5Mini Monsters: Card Collector screenshot 6Mini Monsters: Card Collector screenshot 7Mini Monsters: Card Collector screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Mini Monsters: Card Collector Make?

Monthly Revenue
$10.0K
Annualized estimate
$120.0K
Per Download
$0.25

Platform Performance

🍎iOS
Revenue
$10.0K
Downloads
40.0K
Rating
4.8 (60,174)

Rating Distribution

4.8
★★★★★
60,174 reviews
5
1%
4
1%
3
2%
2
9%
1
88%

Top Countries

🇺🇸 US🇬🇧 GB🇯🇵 JP
Reviews (3)
★★★★★Delphi M.11/4/2024
So Cute!!

Not TOO overly inspired by Pokémon, which was an initial suspicion of mine when first downloading (still very clearly based-off of it though). Super cute! The art looks genuine (genuine to some extent — there are things I question, but seeing as there isn’t an oddly-placed extra finger or weird mismatched eye, I can’t be sure it’s completely AI), which is hard to find nowadays with AI-generated images all over the mobile gaming world. The amount of ads is pretty agreeable; you get decent time to play between each mandatory ad. This seems like something the devs fixed after a lot of negative feedback though, seeing as many past reviews complain about excessive ads. The gameplay is pretty much what it’s advertised as: collect trading cards, play mini-games and card battles to earn money, buy more cards. The gameplay loop seems basic, but it’s pretty good at being satisfying and fun each time — please note that I haven’t been playing for very long, so this could change. There doesn’t seem to be much pressure to buy in-game content or top-ups, but the option is there and occasionally pops up randomly. I’m pleasantly surprised! Good job, dev(s)! Thanks for your hard work!

★★★★★NoNickNameFYou9/27/2024
Good but-

Good game. I share the same sentiments everyone else does. The Gold cards, the mushroom and the robot of set 2, are the only ones I’m missing. 15,000+ coins and 3500 gems and I’ve yet to get either one of them. I’ve got 15,000 trophies to the last tier possible and am unable to battle anymore. How do I get them aside from grinding mini games for hours on end. It’s redundant and ridiculous. I’ve pulled all the other ones so many times I’m tired of looking at them. Increase the drop rates for both of them, please. It feels like there’s no way to get them, and I’ve practically given up on this game because of it, because I’m only those two away from completing both available sets. I can’t wait for third one, but I’ll likely give up on the game if I can’t complete the second set because of the atrocious drop rates. I’ve literally had better luck in the most scummy of gacha games. Anyway. Love the game. Hope it continues. Can’t wait for more updates.

★★★★★JRodslegend9/12/2024
Honestly, great

The game is simple but very well done. Card designs are fantastic, battles are simple, fast, and can be strategic. Mini games are okay, nothing special but a good way to earn coins for packs regardless. The only issue I kind of have, is the way you take picks off shelves, you don’t get to choose. And I’m not sure the packs are randomized, making it feel like every player will have the exact same experience you do every time. Kind of takes the joy of pulling a rare or epic card out of a pack because if you just buy x amount of them the shelf will be empty and you’ll have all the cards from that set. Makes the game feel very limited in lifespan. One thing I would like to see is evolutions. No need to change the game play mechanic for battling, would just like to see some cool cards have evolutions and waiting to pull that evolution get pulled. Overall I don’t think it will be able to compete with Pokemon TCG when it releases, it needs more RNG, rare cards need to FEEL rare, not just “okay if I buy 2 more packs I’ll get to the pack with that card I need”

Version History (21)
1.6.05/12/2026
1.3.77/9/2025
1.3.65/13/2025
1.3.43/19/2025
1.3.12/20/2025
1.2.92/6/2025
1.2.81/10/2025
1.2.712/20/2024
1.2.19/20/2024
1.2.09/12/2024
Available In (114 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)
English
App Details

Welcome to Mini Monsters: Card Collector, a captivating CCG adventure where you'll embark on a thrilling journey through a vibrant world filled with a...

iOS App ID
6499322184
Content Rating
4+
Min OS
15.0
Size
461.9 MB
In-App Purchases
Yes
Publisher
HOMA GAMES
Fr

In-App Purchases (10)

NamePriceType
Fistful of Gems$1.99One-time
No Ads$3.99One-time
Bag of Gems$5.99One-time
Starter Pack - Set 2$6.99One-time
Starter Pack Set 1$6.99One-time
Starter Pack$6.99One-time
Bucket of Gems$9.99One-time
Box of Gems$19.99One-time
Wagon of Gems$29.99One-time
Mountain of Gems$49.99One-time