Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ChangHun Choo · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Make it so that you can have teams of bots following you and helping you get to higher levels it’s a great idea and it would make the game a bit easier for players like me
Sometimes at the final stage, the walking speed of the character was slowed down significantly. It is to a level that the character was “crawling” when compare to prior stages. Otherwise, this game is excellent. Especially after the the last updates, all the upgardes in base camp was much easier (it was way too much at a prior version that I was half give-up the game). Now the cost for upgrades are reasonable. And the change of UI make easier to control. It would be great if the Purchases in game are also possible to buy with the “purple sand” (I agree to support the developer if you can financially, but this would also give free-to-play player a chance).
There are too long cool downs(15 seconds) before move to next stage. Make a skip button, so players who do not have any loot to pick up can skip the cool downs and jump to next stage immediately. Also make a daily quest and give us a skin and hero shards to unlock locked heroes and skins. Need more content updates, otherwise, game gets bored pretty fast.
■ Roguelike Forget about boring battles! Various maps and monsters appear differently every time, so there is no room for boredom! ■ The true value o...
| Name | Price | Type |
|---|---|---|
| Start Package | $0.99 | One-time |
| Daily Gold | $1.99 | One-time |
| Ad Removal Card | $1.99 | One-time |
| Start Package | $2.99 | One-time |
| Daily Gold | $4.99 | One-time |
| Ad Removal Card | $4.99 | One-time |
| Epic Chest x10 +1 | $5.99 | One-time |
| [Char] Tia | $6.99 | One-time |
| Epic Chest x10 +1 | $9.99 | One-time |
| Epic Chest x10 +1 | $15.99 | One-time |