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So, I’m assuming that you came here as a big Mega Man X fan, like me. Capcom tells little to nothing about other things that I have figured out and am going to tell you now. First thing is the Hadouken. The Hadouken is still in this game, you still just have to get all the items (all the armor upgrades, health upgrades e.t.c.) but, instead of it not carrying over into a password, this port has a built in save system which will save the Hadouken and pretty much everything else in the game. That’s as good of a transition as any to move on to the save system. Like I mentioned before, it saves everything, including the Sigma Stages! And, it lets you select which ever stage you want to play after unlocking it, so you can play Sigma Stage 3 and then go back to 1 if you would like. Lastly, I wanted to talk about the Game Center additions. There are 60 achievements to get, including beating the game without any items or upgrades and 59 more. They also added 4 different modes to compete in, (which all have their own leaderboard) from Score Attack to speed running the different stages, you’ll find one you’re good at. (Btw, I’m apparently in the top 1% of players in Score Attack, so I don’t know if I’m too good or no one wants to play this… So I’ll leave it to you whether or not you want to pay the 5 bucks (which I got for 99 cents on a HUGE sale) for this port. If you’re coming here to experience Mega Man X for the first time, just buy the Legacy Collection.
This is a mostly solid port. First off, the touchscreen controls are OK since I’ve gotten used to them, but people haven’t really been liking them (I think). Some people say the new sprites aren’t good, but I personally like them. It’s kinda like bridging the SNES and the PSP versions together. Also, why are the stages not affected like in the original? Flame Mammoth’s stage doesn’t freeze, so they put the Heart Tank in a different location, and in Sting Chameleon’s stage they filled that one section with water so you could get to the Heart Tank. But otherwise, I like the Achievement and Shop features, so beginners can get an easier start with the shop while veterans can use the Achievements to test their skills. The difficulty levels can let noobs get an easier time or pros can try to beat it on hard. I also love the second soundtrack you can get in the shop. It’s nice how they replaced the original pictures with Maverick Hunter X art, and a little introduction with the words from that game’s opening. Overall, it’s not perfect, but it’s solid.
First let me start off by saying capcom ported this game nicely unto a mobile device. X controls the same as he did in the Ames version (mostly), and the music is unchanged from the original. However I still do have gripes with not necessarily the game itself bu the limitations of the devise itself. Megaman is not well suited for a touchscreen game and as such I found myself having a hard time climbing ladders and unintentionally getting hurt. Also I've noticed that there is a transition screen in the stages which made backtracking impossible. And finally the background is sometimes missing certain elements like viles ship in spark mandrills stage. Overall, however, this is one of the best ports that I've played on the Mobile platform and I cannot wait for x2
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The super masterpiece of the action game "MEGA MAN X” now powered up! With variety of weapons and reinforcing parts, break Sigma’s dark ambition down!...