Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Wojciech Grzesik · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The balance for this game is AWFUL. In the beginning, you progress so quickly. So quickly that you can’t keep up with it. The moment you have everything built up and activate the wizard time, you can move to the next land, but once you get your coins to BA, progress starts slowing down significantly the further beyond that you get. The upgrades are unbalanced; ridiculous spacing for upgrades, and they don’t give a really good effect, and it starts to take days to move on to the next land, and that is only going to become even longer. Blacksmith makes up for the majority of income, and it doesn’t look like that’s going to change in the foreseeable future. I can’t rebuild when I double my intel either. I have to wait until I get 10% of what’s required to rebuild. To sum up, this game is great to use up time in the beginning, but it is not something that you would want to keep playing for months. There is also a bug with the advisors that reduces income for EVERYBODY unless you work around it, and I’m sure most people don’t even know that their game is being hindered by this bug. This means I am advancing at a faster pace than others. I tried emailing the devs, and never heard back. I even suggested balance changes on the game’s discord server and also never got any feedback. Edit: dev responded to me on Discord, but removed my messages. Still going to add a star for admitting about this problem. Edit #2: Just spent $5 on a bunch of bonuses and my gathered intel went from 712AS to 639AS. Kind of feel like I wasted my money because it seemed to have hurt my progress.
I paid the cash to get all the Golden chests so there won’t be any duplicates, so all my buildings are over Level 15 on the 3rd tier and I have the highest level advisors. However once you get into the 60’s in levels, things slow down. WAY DOWN. Like one day’s worth of collecting won’t even buy one unit of upgrading for a single building - even if you pay the gems to skip forward 7 days. I beat that little wizard to death for peanuts. That’s awful when you’re at 2133 and need 2500 for the next building bonus where the income increase is menial at best. I’ve been on the same level for months because the Intel is barely moving. The addition of the Spy helps, but even that requires watching a load of ads and has a cool down period. I’ve had my fun with it and you got your money from me, now it’s just taking up space on my phone. Twenty seconds a day just to get the gem bonus and nothing more is not worth it any longer. Time to delete and move on. I will give it credit, tho. It’s the longest I’ve ever played any idle game.
Pros: -Very easy to get started and all upgrades make sense -This idle game takes a different approach than other so having a game that’s fresh is awesome -Having the wizard click section is a nice change of pace rather than being able to just tap all of the time and not make much real progress -The progression is just the right pace. Not too fast and not too slow (I’m only at castle 20 so this may change) -Having daily objectives is great, another factor to entice playing -Very cool that when buying the new building the list will automatically move around so one doesn’t have to scroll down every time. Same with the property upgrades -You actually get a reward from clicking on the goblins and activating the wizard without ever having to watch an ad. It’s also cool that watching ads has the chance to get silver chests Cons: -Have to complete all daily objectives to receive any reward -I think it takes away from the prestige style of these games to continually move from castle to castle to never return to any previous ones. This may be a feature I haven’t reached in the game yet Changes/Updates: -Some sort of statistics page would be awesome! This could also add more achievements -The ability to zoom all the way out so that one wouldn’t have to scroll around as much. -At points the map seems to feel kind of empty and there is only one building available for each building type. To continue the game multiple buildings of the same type could be purchased at a high price. This would give continuation in the game and fill up some of the map space
Build your empire, hire powerful advisers, and become the ultimate medieval tycoon! Welcome, great King! Your lands await your rule. Take charge of y...
| Name | Price | Type |
|---|---|---|
| Gems Pack I | $1.99 | One-time |
| Tickets Pack | $4.99 | One-time |
| Starter Pack | $4.99 | One-time |
| Daily Tickets Pack | $4.99 | One-time |
| Gems Pack II | $4.99 | One-time |
| Advisors Pack I | $4.99 | One-time |
| Advisors Pack II | $9.99 | One-time |
| Daily Gems Pack | $9.99 | One-time |
| Advisors Pack III | $19.99 | One-time |
| Chest Pack | $19.99 | One-time |