Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Turborilla · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is great. To all those who rated 1 star saying things like it’s “unrealistic” or “you have to pay to win” or “it’s obvious people cheat.” All I really have to say is GIT GUD SCRUB. First off, you have to play a while to get your bike maxed out and be able to compete at top level in the weekly jam sessions. Just like every other game, you have to work a little bit to level up. Second, unrealistic? Well, it’s a game. Third, I have not once suspected anyone of cheating. There was a slight bug at one point where if you crashed just right at end of race it would give you a better time. But that has always been caught and the leaderboards changed to reflect that. The devs are very active and help out a lot and stay on top of these things that can sometimes occur. And last, I have not ever spent a dime on this game to progress further. I spend a few bucks a month to gain access to special tracks and rider/bike skins. But neither of those affect your progress. This game comes down to skill in the end and it’s a hell of a good time. There’s A LOT more than just up and down jumping and landing. As someone who is consistently at least top 5 in world every week and who has had to play quite a bit to learn the tricks, trust me. Also, they have a great community as well. Every one is super cool and helpful and are all very active on the games Discord channel. Again don’t trust the bad reviews, it’s just baddies who are mad they actually have to do something to compete. And again, GIT GUD SCRUBS
Where do I start with this game Jesus. We can start by saying the first one was way better. The fact that you can’t even select a track if you just want to mess around and kill an hour is really stupid. If you want to do that you have to click on a difficulty setting and the game randomly picks a track for you WHY!!!! Another thing is that this game try’s to say that the bike makes you faster which in real life that is not the case. You can ride any bike and be fast. Each bike in the game has stats that include speed, jump, and pump which the stats should go to the rider selection instead of the bikes. The riders don’t even have stats, they’re just there to look good. It should be that the rider has the stats and the bike should just be for show, but unfortunately it’s not. I will say that this game did do some things better than the first. First off the npc that you race is actually decent and you have to actually try, which I like. Second I like the controls in this game it does feel smoother and a little easier but it would be cool if you had an option to go back and switch to the old style. All and all this game does kill at least 5 to 10 min but not an hour like everyone hoped. Hopefully this game maybe gets another sequel and maybe they can work on the big mistakes and maybe give us cool features like full customizable bikes, but who knows.
I don’t know what the other reviewers are trippin’ on, but I didn’t find the game unfairly challenging at all. It’s not easy to cruise through every stage with a ton of restarts, but I don’t need my hand held, and the fist-pumping sense of triumph when you finally beat a track after hundreds of tries is something I appreciate, being an old school gamer. The depth is great, the graphics beautiful, and most importantly the gameplay and physics are tight. I know when I get passed, it’s only because I haven’t found the optimal line yet, or made a timing mistake. This kind of gameplay clearly isn’t for everyone, but it’s base in logic, timing and twitch harkens back to the NES days and that makes me all warm and fuzzy. I gave it only four stars because there is still room for improvement and there are some minor glitches here and there. I would like to see more button layout options than just 2, or maybe draggable buttons. Some days my thumbs don’t want to adhere to muscle memory. There’s an issue that I can’t unlock certain paint jobs and outfits due to “no trailer available”. It would be nice, even if they were insanely expensive, to make the final bike upgrades available with in-game cash and not real world currency based gold bars, but I also realize this is a business. Adding more extras for premium, like exclusive avatars would be cool. But, all in all it’s a great game, and I hardly play mobile games at all but I’ve dumped a heck of a lot of time into this one and only had to pay real cash to fully upgrade the last bike. Definitely recommend!
Experience the thrill of BMX racing like never before! Mad Skills BMX 2 delivers heart-pounding, side-scrolling action for BMX enthusiasts, arcade gam...
| Name | Price | Type |
|---|---|---|
| A Stack of Gold | $0.99 | One-time |
| A Stack Of Gold | $2.99 | One-time |
| A Big Stack of Gold | $3.99 | One-time |
| Starter Pack | $6.99 | One-time |
| Starter Pack | $6.99 | One-time |
| A Big Stack of Gold | $7.99 | One-time |
| A Briefcase Full of Gold | $9.99 | One-time |
| Premium | $11.99 | One-time |
| Two Briefcases Full of Gold | $15.99 | One-time |
| A Briefcase Full of Gold | $17.99 | One-time |