Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Stefan Kogler · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Dev, please fix the last move issue. If a block is cleared a on the last move and it makes six blocks touch, give 2 more moves to keep the game going for a couple seconds longer. To be honest, it shouldnt be 6 blocks touching, it should only be 5 to get a +1 move.
It's impossible to clear 6 blocks until the third move or so. The game ends in about 4 moves. Very poorly designed, almost impossible to play
Like many games, you get it and then they add ads with no way to remove them. I am all up for the developer making a buck but don't do it after you sold us on something different. The ads are too frequent. I'm deleting it.
The quick and diverting puzzle game for your Apple Watch, iPhone and iPad - Exclusive for iOS! Get the highest score by removing many connected block...