Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Tencent Mobile Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
画风 游戏历史背景 阵容搭配都很好玩,有个别问题可以提升的,比如阵容更新换代过快,不充钱很难玩下去,内容玩法要丰富有趣才好,花荣都淘汰了还要v12才能拥有等问题该改了,重生林冲好歹也是梁山猛将,做的太丑了,没有不重生好看,而且重林强度大不如关胜,做工具人就没意思了,只有克金大佬才能转动重林,很多将皮肤都太贵了,多出一些便宜的皮肤,还有背景音乐和背景画面也需要改进。游戏活人少是宣传和细节不行,游戏本身是不错的。
希望策划可以在战斗方面再优化一下,在阵容搭配方面系统可以给一些推荐以及数据进行比对
应该算是老玩家了,最早刚出来就玩了,那时候林冲公孙胜还是活动神将,羡慕的不得了,再玩存档没了,重新玩了一下,进入超慢,进去后玩法多了点人性化,但是要钱的趋向更大了
《全民水浒》是腾讯第一策略卡牌手游。风格独特的画面,个性鲜明的武将,酣畅淋漓的战斗,丰富多变的技能,为您还原水浒的精彩故事! --特别声明-- 在游戏《全民水浒》中,用户登录时可以选择"游客登录/与QQ好友同玩/与微信好友同玩",三种登录方式在iOS设备上的游戏数据不互通(包括等级、经验、卡牌、银...