Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rollic Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is good the only thing I have an issue is with the PvP, the PvP has nothing to do with your power level, you fight Random people and it randomly assigns a star 1-5 and if you fight that person you get that number of star and at the end of the season who ever has the most stars win. If you place in the top 10 you get promoted to the next arena. At the beginning of the weekly season I started with 0 points while some other people that were at the top of the leaderboard the previous week season started with 50+ stars. So I have gained a lot more power this season and am now sitting at 1.17 million power currently while the 10th place person has around 300k power, so the PvP not being based on power level it’s making it basically impossible to make it to the top 10 in order to promote to the next season. The PvP needs to be based more on power level, everyone should start at 0 stars, the higher the power level the more stars you should get by beating them and if you beat them they should have stars taken from them or something along those lines. But the way it is right now the PvP is not fair and doesn’t really make any sense. Please fix this!!!
There are way too many problems with this game that they don’t seem to care to fix. There is a glitch with attack speed where when ur ball dies it resets to the default attack speed. There is another “glitch” that doesn’t register your research into lowering the chest upgrade timer, right after u upgrade it it will show the reduced time but once u close the app and go back the next day it will revert back to the original time with no research done. It will go from 2 days until upgrade is done to 3 days after 12 hours have passed in real time. I think they are doing this on purpose because the devs are done with this game and just want more money. I’m sure there are a lot more “glitches” that are similar but I haven’t really noticed them yet. I tried to go to their website to report issues and it was very hard to find this game to report issues. When I finally found it I reported one issue and never got any sort of feedback. The game is good at its core but they don’t care to fix the major issues.
The game has really good ideas from many other games combined, I enjoy it a lot! However, the gameplay is pretty slow at times and nothing new is being unlocked. There are a few glitches: some upgrades from the tech tree don’t work, I maxed the wing draw cost upgrade and it should mean that my wings cost 47 or 48 (depending on how it rounds) but it is still at 50. Also sometimes if I got a reward for completing a dungeon and exited out of the game, it would not give me any rewards. Also, at 7-15 in the last section the health and damage are DOUBLED!!! From an already super high amount and there is 3 of them! I hope there can be some extra bonus for the player to get past from many of these walls. If you read this, thank you!
Open chests, collect loot, and evolve your ball through the ages. Discover gear from different eras, merge items, and build the strongest ball to conq...
| Name | Price | Type |
|---|---|---|
| Small Crystal Pack | $1.99 | One-time |
| Tiny Daily Offer | $1.99 | One-time |
| Starter Offer 1 | $1.99 | One-time |
| No Ads | $6.99 | One-time |
| Medium Crystal Pack | $6.99 | One-time |
| Starter Offer 2 | $6.99 | One-time |
| Small Daily Offer | $6.99 | One-time |
| Large Crystal Pack | $14.99 | One-time |
| Medium Daily Offer | $19.99 | One-time |
| Large Daily Offer | $49.99 | One-time |