Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rollic Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
So i hate that there are lives. Takes the chill out of it. But I’m having a BIG issue. I tried to purchase coins or whatever and it didn’t go through on the game which was weird but whatever I just played something else. It showed as pending in my bank immediately. I assumed it would fall off after a day or two. Few days later and it’s completely gone through. Tried to contact support. No response. Not okay. Update: heard back from support and they granted me the coins purchased and threw in an extra 200 but…it was a good bit of admin work and going back and forth so the 200 didn’t feel like much to make up for that headache since it takes 900 min to get lives and you only get 5 at a time. But they did resolve it just not so much above and beyond like other companies have been seen to do
At the rate you accumulate coins (like 20/win), it takes winning WAY too many games to extend play in ONE game (at 900 coins!), then 1900 to extend same game further. Basically, there is no way to accumulate enough coins to buy boosters, extend games, etc. Purchasing boosters takes too many coins (> 1000 coins each). Basically, no matter how good a player is, there’s really NO WAY to advance in this game without spending real $. There are no reference tutorials to explain how to get past each kind of lock. You get an explanation of the lock once and once only, the first time it is introduced. There is no way to earn bonus coins (daily reward, X # of levels, etc.). I like playing the game, but can’t afford it! Maybe after you advance the player incentives with mature development. Until then, you’ll only get short-term players, not committed.
UPDATE!!! I just went into the app today, and it finally started a champions cup for incentives! THANK YOU SO MUCH!!! Love this game, but wish it had an option for incentives like every other game on the market. Like candy crush where if you log in every day you get a bonus or if you get a certain amount of things you go up the ladder for rewards. Would make this wayyyy better
Ready to sort the traffic? Tap to send colorful cars around the track! Match colors, park them in the right garages, and clear the board with smooth,...
| Name | Price | Type |
|---|---|---|
| Coin Pack | $1.99 | One-time |
| Special Offer | $4.99 | One-time |
| No Ads | $7.99 | One-time |
| Coin Pack | $7.99 | One-time |
| Mini Bundle | $9.99 | One-time |
| Monthly VIP Pass | $9.99 | One-time |
| No Ads Bundle | $11.99 | One-time |
| Coin Pack | $14.99 | One-time |
| Large Bundle | $19.99 | One-time |
| Super Bundle | $29.99 | One-time |