Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Nhan Ho Huu · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
You guys make like tsunami‘s happen every few seconds and the thing is that it’s not even just tsunami’s. also, the tsunami go too fast.💨 there are way way way too many ads. and once you get like 100 speed, you can’t even lock your base. You guys should add a slow mode to the game overall I just don’t like this game in general as a game and it’s terrible peace out.
Are they your favorite things because this should be your favorite game your own game
Bro this game is nothing like the real one and this has WAY to many add the amount of adds in this game is just like ridiculous
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