Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Voodoo · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Hello! I really enjoy this game and find myself playing it multiple times a day! A question/request that I have is regarding the placement of the bar with the tools(hammer, shuffle,magnet,pop). Currently this bar covers the blocks and the user can only see two rows of blocks versus all blocks that are visible. Could this bar be moved to the space above the first row of blocks or a different location? When I play I find myself at times wishing this bar could move so I can plan my next move better. I appreciate if someone could connect with me or make the update. Thank you for your time!!😃
This is a great game and have had a ton of fun playing it. Today though I came across a game breaking bug. On level 572 it will always show 2 blocks remaining to break. The color changes each time and it doesn't matter how you play it (Power Ups/Abilities used or not) you'll have an empty board of blocks to break and at least 2 blocks selected to play. I've tried this level almost a dozen times and no matter what is done, it still yields the same outcome/results. Other than that it's been a great game and I have enjoyed it quite a bit! Side Note: I did try to contact support regarding this issue, however the developer does not have a way to email, chat, create a ticket,or get in touch with anyone from a support team in any ways the only way to make any bugs or issues known unfortunately is by leaving a review in hopes that a developer will see it. Anyways, thank you all for your time, I hope whoever is reading this has a great day.
I used to really enjoy the game but after today’s update I’ll never be playing again. Normally if you don’t win a level, it asks you once if you are you sure you give up but now it asks you the same question THREE TIMES before you can even get to the main screen or to try again. It’s so obvious they are only asking this in an attempt to force you to purchase more add-ons so you can pay to play. I understand the game is free to download but you’re already forcing us to watch several ads so to ask if we want to make a purchase a total of 4 times within one level is ridiculous. Not to mention that the developers have made a few levels that are absolutely impossible without using a purchased add on. The amount of time actually spent playing is less than the time being forced to watch ads or being asked if I want to purchase more items for the game. At this point it’s not even worth it. Horrible update. Horrible user experience. Idk who is worse—their developers , UX team, or marketing. Should all be fired and start from scratch.
Dive into This is Blast!, the ultimate color-matching block shooter! Line up your shots, tap to aim, and blast away blocks of matching colors. With si...
| Name | Price | Type |
|---|---|---|
| Special Product #1 | $0.99 | One-time |
| Small Pack | $1.99 | One-time |
| Special Product #2 | $2.99 | One-time |
| Offer #6 | $4.99 | One-time |
| Offer #11 | $4.99 | One-time |
| Offer #5 | $4.99 | One-time |
| Medium Pack | $7.99 | One-time |
| Special Product #5 | $8.99 | One-time |
| Offer #3 | $9.99 | One-time |
| Large Pack | $14.99 | One-time |