お金作り〜暇つぶしの為のゲーム〜

kaito kishimoto · iOS

お金作り〜暇つぶしの為のゲーム〜

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

お金作り〜暇つぶしの為のゲーム〜 screenshot 1お金作り〜暇つぶしの為のゲーム〜 screenshot 2

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does お金作り〜暇つぶしの為のゲーム〜 Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available
Version History (4)▼
1.1.13/14/2025
1.1.03/10/2025
1.0.12/10/2025
1.0.011/20/2024
Available In (1 Countries)▼
🇯🇵 Japan
Supported Languages (1)▼
Japanese
App Details▼

「お金がたくさんあればいいな…」そんな願いをカタチにしました! 電車の移動時間やちょっとしたスキマ時間に、手軽に楽しめるお金マージゲーム! 遊び方は簡単! • お金をタップして、同じ額のお金をなぞるだけ! • 合成するたびに、どんどん高額なお金に変化! • お金が点線を越えるまで、どれくらい増...

iOS App ID
6738088493
Content Rating
4+
Min OS
15.0
Size
116.9 MB
Publisher
kaito kishimoto
Ja