Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Matthew Carty · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This puzzle game looks simple but full of challenge. UI and graphics can be improved in the next version.
The puzzles have some good challenge to them. But I feel like the graphics could use a little work, and some of the loading times (like the one between ending a level and the success video) can be annoying. Also, I found the level select screen hard to use. Sometimes the wheel would turn, sometimes I'd accidentally select a level, and sometimes neither would happen
The puzzles seemed a bit too easy really. While I didn't finish the whole game, I jumped around all the levels and never struggled on any level I attempted. The graphics are a bit bland, and the UI isn't exactly intuitive. The ideas are there, but not executed all that well. Nicer visuals would help as well.
"The game is based on music, very original." "Very simple, entertaining and so challenging." "Love the effort and gameplay is cool." Cyber Zone Ful...