Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Andrew Kozlov · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Ice: Make this like a normal block, but slippery. It should also work when knocked out More characters: Pretty self explanatory More things to build with: The stuff we have is nice, but we would just like some more The ability to resize more objects: Things like the wall with physics cannot be resized, and I would like it if could make them resizable. An item that knocks you out on contact: Unlike that one that does the same thing, but it has physics, this one does not. It will not kill you on contact Bugs: Occasionally in the level editor, the camera may refuse to turn Also in the level editor, when the character ragdolls outside of god mode, a body part gets stuck in another, and it has a seizure. When coloring a block, it will combine the default color with the color applied. You could default every block color to white so that doesn’t happen, or you could make it apply the actual color. The rotating with snapping is pretty broken. If you move it once and stop, it will keep going, and pretty fast, too.
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| Name | Price | Type |
|---|---|---|
| Remove Ads | $2.99 | One-time |