King's Landing -  Idle Arcade

Ivan Panasenko · iOS

King's Landing - Idle Arcade

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

King's Landing -  Idle Arcade screenshot 1King's Landing -  Idle Arcade screenshot 2King's Landing -  Idle Arcade screenshot 3King's Landing -  Idle Arcade screenshot 4King's Landing -  Idle Arcade screenshot 5King's Landing -  Idle Arcade screenshot 6King's Landing -  Idle Arcade screenshot 7King's Landing -  Idle Arcade screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does King's Landing - Idle Arcade Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.7 (146)

Rating Distribution

4.7
★★★★★
146 reviews
5
2%
4
1%
3
5%
2
8%
1
84%

Top Countries

🇺🇸 US🇩🇪 DE🇬🇧 GB
Reviews (3)
★★★★★ceeceelea3/3/2026
Ivan! I LOVE THIS GAME!!

Ivan, I LOVE THIS GAME!! Just downloaded it a few hours ago and I can’t stop playing! It’s just fun. No stress, no trying to figure out difficult tasks, just wonderful fun. If you’re the real creator of this game, my hat is off to you good man. It’s pretty rare for me to not only love a game right from the start, but to give a shinning review. All you do is build up your town, slowly, one tree at a time. I love how I’m not rushed, I can go at my own pace. A few minutes ago, I just finished building my castle and I realized I still had another whole section I hadn’t discovered yet. I literally said to myself, “I love this game”. Ivan, please would you make a game in the same style about fishing, the ocean, ya know that style? Or maybe a game like this but about traveling the world, working little jobs while traveling the world and meeting new people. Wonderful game, thank you Ivan! Please make more games, I’m your biggest fan and supporter! ❤️🇱🇷

★★★★★613Nerd4/25/2024
Fun, relaxing game

Great game, so nice not to have to play in airplane mode to avoid ads. Really nice to find a fun, simple game that doesn’t become unreasonably difficult to the point that it loses enjoyment entirely. Looking forward to further updates! I would recommend the devs move the stone pit closer to the houses in the center and/or rotate the drop off point counter clockwise about 120 degrees, as it is a little out of the way. I tended to neglect it a bit, and found it frustrating that I never had enough stone bricks, but maybe that is just me. Would love to see copper, silver, and gold in future updates. Also it would be nice if the wall had a function. Perhaps a train can go on top and help you get around?

★★★★★CB Rana3/25/2024
Good game, need a second stone miner

Thanks for the satisfying game. Can you add a second stone miner hut and/or improve stone miner pathing to account for the wider/less dense stone field as compared to the ore field? The forest area has a similar low density problem, but the two woodcutters tend to be enough that when I pass the lumber drop point on a circuit there’s enough lumber to refill the sawmill production. Right now the stone deposit area is the only one that’s regularly empty when I do a full circuit of the island with max speed upgrades, so I either have to wait or skip it and go to the ore field, that’s always full (high ore density, 2 miners).

Version History (11)
3.0.69/7/2026
2.0.22/3/2026
2.0.01/27/2026
1.6.010/14/2025
1.1.64/21/2025
1.1.29/11/2024
1.0.99/5/2024
1.0.78/31/2024
1.0.68/31/2024
1.0.43/4/2024
Available In (114 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (7)
EnglishFrenchGermanJapaneseKoreanChineseSpanish
App Details

Embark on a laid-back yet engaging journey through a captivating medieval realm in "King's Landing - Idle Arcade," a mobile game that seamlessly blend...

iOS App ID
6478125091
Content Rating
13+
Min OS
17.0
Size
173.4 MB
In-App Purchases
Yes
Publisher
Ivan Panasenko

In-App Purchases (10)

NamePriceType
Skipits Pack 1$0.99One-time
Iron Runner$1.99One-time
Wood runner$1.99One-time
Coal Runner$1.99One-time
Tax Collector$1.99One-time
Stone Runner$1.99One-time
Fish Runner$1.99One-time
Pet$3.99One-time
Skipits Pack 2$3.99One-time
Skipits Pack 3$9.99One-time