Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Voodoo · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This used to be my comfort game when I was feeling stressed. The last update was less than a month ago, and you deleted all my old power-ups. You also switched the icons—previously the arrows in a circle meant shuffling tiles on the board and now it means changing the color of your tile stack. And the bird rise suddenly went from 40 levels to 100, which is a massive change to make suddenly. This all was confusing and really annoying. This morning, there was a totally new interface and design, which was jarring (especially with no warning), but mostly fine. Except when I started playing I realized you changed how the blocks are counted—not in tens but in ones? I suddenly can’t use moves I’d used before (leftover blocks used to add on to the next biggest stack, which would help you access fixed objects in the back). Stop making changes that nobody asked for when they effect how you actually play the game!! I am one more dumb change from rage quitting and deleting the app.
Great game but there has been a change in the rules. Now the blocks don’t accumulate all touching blocks - but only in a continuous line. So it chooses left or right, not both. Help. Can’t figure out where to report this.
I enjoy this game, just matching colors - and if you lose a level you don’t have to spend your coins if you don’t mind playing it again, there’s no lives so you can just keep playing until you do beat it. Each level is the same concept with only a few obstacles, and slightly changing objectives - it’s simple and fun (I don’t think anything should change) Unfortunately when I try and use the app now it loads up and then crashes, I hope the bug can be fixed so I can play again
Throw Blocks offers a delightful blend of puzzle challenges, strategic matching, and satisfying merging experience. Make the longest chains to form b...
| Name | Price | Type |
|---|---|---|
| Small Bundle | $1.99 | One-time |
| Lucky Pack | $2.99 | One-time |
| Fail Pack | $5.99 | One-time |
| No Ads | $6.99 | One-time |
| Triple All Pack | $7.99 | One-time |
| Medium Bundle | $7.99 | One-time |
| NoAds Bundle | $9.99 | One-time |
| Block Pass | $9.99 | One-time |
| Large Bundle | $14.99 | One-time |
| Extra Large Bundle | $29.99 | One-time |