Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Justin Patrick Silang · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
the coins you get in the game are for the clicker/idle aspect of the game. the diamonds are for buying shop items and the magnifying glasses are for unlocking rare bunnies. most clicker games are boring but this game has a lot to do. you come back to it every few hours (its an idle game) and over time collect all the achievements. this is not for people who are looking to finish a game in a day. its designed to be laid back so you check in whenever you feel like, to work on your progress.
I love idle clicker games, so this is really my thing. But I love that it’s not just a clicker, there’s a game to play plus all the currencies within the app tie in together to achieve certain goals like collecting bunnies and animations. It will take time to achieve everything but that’s the point. You definitely don’t have to buy in app purchases if you play it the way it’s meant to be, which is a casual long term game, and I love that. And I love working towards building my bunny village. If you’re looking for a clicker that’s more than just clicking, this is it
The game idea is good but there should be a way to earn more lives in the only game part of the game. Other than going on mission you don’t do anything else so when you only have 3 lives you can rly only play the game 3 times a day. Also the coins have no purpose you can only buy things with gems but the missions give you coins that can’t buy gems. If you go on a mission you can earn coins but that can only be done thrice. I think it would be nice to have infinite lives for going on missions or add more I interactive parts to the game for example communicating with the bunnies in town. With so many types of bunnies and the cute details like you can knock over one bunnies coffee it’d be nice if they said something or you could help them out to clean it. I assume that would be difficult to do but it’s just an idea. I would also give the coins a purpose and the gems easier to earn other than the interactive part. I hope this game can get an update because it’s truly a great idea and has such cute characters and fun to play.
The fluffle needs you! Journey to relaxing far away lands. Rescue adorable bouncing bunnies. Collect rare bunnies and be forever honored for your achi...
| Name | Price | Type |
|---|---|---|
| 50 Million Coins | $0.99 | One-time |
| 5 Gold Carrots | $0.99 | One-time |
| 10,000 Diamonds | $0.99 | One-time |
| 500 Clues | $0.99 | One-time |
| 1 Bunny of the Month | $1.99 | One-time |
| 50,000 Diamonds | $3.99 | One-time |
| 20K Diamond Bundle | $4.99 | One-time |
| 50K Diamond Bundle | $19.99 | One-time |
| 100K Diamond Bundle | $24.99 | One-time |