Witch's Shop Idle Hack & Slash

Kenjirou Uesaka · iOS

Witch's Shop Idle Hack & Slash

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Witch's Shop Idle Hack & Slash screenshot 1Witch's Shop Idle Hack & Slash screenshot 2Witch's Shop Idle Hack & Slash screenshot 3Witch's Shop Idle Hack & Slash screenshot 4

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Witch's Shop Idle Hack & Slash Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.3 (16)

Rating Distribution

4.3
★★★★
16 reviews
5
13%
4
6%
3
0%
2
6%
1
75%

Top Countries

🇯🇵 JP🇹🇼 TW🇰🇷 KR
Reviews (3)
★★★★HoosierDaddy012/10/2025
5.99 Well spent

This is the first game that I genuinely felt that spending money to remove the adds was worth it. It’s a cute shop game with auto battle or normal battle’s and spell casting.Only problem is the quantity of forced advertisements.Just view this as a 5.99$ game,and for that price it’s pretty worth it.

☆☆☆☆Colbird11/7/2025
Too many ads and the ads are long

The main gameplay loop is to go explore a place to kill 2-3 waves of enemies and gain resources. After getting the resources, you sell them to level up the shop or yourself. The issue with the gameplay loop is that there are too many forced ads that are long. After repeating a place 3 times forces an ad. That ad can take up to 120 seconds. The time it takes to go through a place is 10 seconds with auto battle and fast battle on. You spend more time on ads than playing the actual game

★★★★★Valmond_6/3/2025
Extremely Good Game

Think of it more like one of those old school style, with a bit of the modern flavor to say. What I mean is that, while it used first person mechanics. As well as a dungeon crawler. It does present some unique animations to the skills, while having a mini shop to run. By bringing back items and selling it. You use the money to upgrade the character and shop.

Version History (27)
3.0.51/24/2026
3.0.41/13/2026
3.0.31/8/2026
3.0.21/6/2026
3.0.112/23/2025
3.0.012/23/2025
2.0.68/25/2025
2.0.31/20/2025
2.0.11/13/2025
1.5.18/1/2024
Available In (7 Countries)
🇺🇸 United States🇨🇦 Canada🇯🇵 Japan🇰🇷 South Korea🇭🇰 Hong Kong🇹🇼 Taiwan🇲🇴 MO
Supported Languages (4)
EnglishJapaneseKoreanChinese
App Details

Defeat enemies in quests and collect items! Sell the items you collect in your shop! It's a cute and quick game to enjoy during your spare time. Defe...

iOS App ID
6472038975
Content Rating
9+
Min OS
15.0
Size
153.6 MB
In-App Purchases
Yes
Publisher
Kenjirou Uesaka

In-App Purchases (9)

NamePriceType
Ad Skip Pack$0.99One-time
100 Diamonds$0.99One-time
Triple Item Drops$2.99One-time
Customer Assistance$2.99One-time
Idle Time Tripled$2.99One-time
Triple Player Movement Speed$2.99One-time
1,000 Diamonds +100 Bonus$5.99One-time
Remove Ads$5.99One-time
5,000 Diamonds +1,000 Bonus$29.99One-time