Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Vorun Kreal · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
So, now this game forces you to complete levels before creating and looking at people’s levels, I don’t like it, and these levels are way too hard, even the first five! So this update needs to improve. that’s all this game is just complacadied.
OK, I have a lot of fun with this game because you could build and there’s a lot of material even though I am not 12 even though it’s right at 12 years old I’m 8 years old, which is very close but online mom is there and she wants me to stop playing ink Slime with my friends because it’s not letting me make levels
Personally, I like both Super Mario Maker 2 and Super Level Maker. I've played SLM last year. I decided to play this again. You're welcome for the review.
Embark on an exhilarating journey with Super Level Maker! Turn your game fantasies into reality as you unleash your inner creator. No arcane skills ne...