Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Jinshi Network Technology Company Limited · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game has a typical premise which is fun. I couldn’t make it all the way through the tutorial without the game forcing me to buy something with gems. The game requires you to get medals to hire and upgrade teachers but no matter how many medals you get, you have to “make up for the difference” with gems. I had 20 medals for a 20 cost teacher, game said I had to pay 30 gems because I didn’t have enough resources. So I got 50 medals for the 20 medal teacher. I still did not have enough and had to pay 30 gems. Even looking at the reviews about a guy who paid for a No-Ad Pass and received almost nothing in return because the game offered no options to gain extra money (from ads) because they were no longer there. Instead it would always suggest him to just pay with gems instead. Either the devs just havent dont enough beta testing or theyre completely predatory and trying to get someone to pay $20 for a horrible package. Just to keep paying more for the gems they cant produce.
This game is a fun idle build time passer. There's plenty of options to speed up your progress, using a choice of ad or spend diamonds. I like that there's no automatic ads. It's simple to play & addicting. You can tell, they put alot of work into this game. No bugs whatsoever. I would like to see different events besides beach, & more usage for the clover coins. Update: The no more locations to travel to, so end of the road, for the main storyline. The events storyline is still the Beach location. It never changes, has been Beach every time, that begins 12 hours after it begins. The students & restaurant customers stop moving, if you play too long & have to reset the app. Without more locations & different events, this game has reached its ending for me.
This game is one of the best games in the App Store! And guess what?, NO ADS!!😆😆😆 this is the best game that I would recommend for long car rides. Like say that if you are bored and if you really want to play a game, idle cooking school is the best app you really want to get, and if you download it and play it you would definitely not get bored and have fun with this game. But here’s what I need to tell you. The one part is that if you don’t have enough money and would need it to upgrade the cooking school, then just get the money by watching it. But you really know that people don’t like forced ads, and so not forcing someone to watch them is great! But if you fine with ads then just watch them. I fine with ads but not fine with forced ads. I not trying to be mean. I would definitely recommend it!
Welcome to Idle Cooking School! As the headmaster of this culinary academy, you will embark on an exciting culinary journey to create mouthwatering...
| Name | Price | Type |
|---|---|---|
| A Small Pile of Diamonds | $0.99 | One-time |
| Profit for 12min | $0.99 | One-time |
| A small bag of medals | $2.99 | One-time |
| Coconut Pass | $2.99 | One-time |
| Rookie pack | $3.99 | One-time |
| Game Pass | $3.99 | One-time |
| A Large Pile of Diamonds | $9.99 | One-time |
| COOKGPT (Monthly) | $9.99 | Monthly |
| No Ads | $19.99 | One-time |
| Perfect Team Pack | $29.99 | One-time |