Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗净 邹 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’ve been playing for over a year now, nothing has ever kept my attention this long. I’ve even had a subscription which is also something I’d never do! You just can gain so much from it plus the supplies you can acquire just being consistent! There are different mini games that mix it up around holidays and it just has some many details to just keep your attention! I hope they keep upgrading and making new additions to the restaurant! If you like tycoon or management simulation games this is the best one you’re going to find!
At a certain point you are forced stuck at Chapter of Flowers 2 (restaurant rank) to grind inspiration (create food that you’ve discovered or haven’t). This part I feel is bad design because unless to you buy inspirations via store aka macrotransactions, you’ll be grinding to hopefully find new dishes (create food via inspiration) for days, not hours. If you don’t put in the grind time to farm inspiration 1:1 (1min./1 inspiration) you’ll be stuck on this rank for days depending how often you boot up the game. This severely stalls the progression of your game. Edit: one way to get dishes is merge 2 identical foods via mini-game and merging to make an ingredient (5 ingredients makes one dish). Finding inspirations can take hours to get one ingredient. You can watch (I assume) 50 ads to get 20 energy to spawn inspirations so 1000 inspirations but have to watch around 3000 seconds of ads.
This is the only game I’ve ever played that has ads 1:30 to 2 minutes long. I usually won’t complain about ads cause I’m not not to spend money to get rid of them but holy the ads get longer and more numerous as you play. Feels a little predatory to get longer and longer ads because I won’t pay to remove them. Too many other games let you actually play the game instead of an ad simulator, go play those. **Edit: I fully understand apps needing ads in order to make a profit from their games, however regarding the ads for extra items I’ve received multiple ads that were 2 minutes long so I’m just making the note that in the several other mobile games I’ve played I’ve never had ads for rewards that long. And the ads just to play the game are not much shorter than the ads for xtra rewards and truthfully feel like a punishment for not using the ads on top of not actually getting anything, there are 3-4 screens that I have to close or exit out of. And sometimes I just get completely taken out of the game and to the App Store. And given that the ads just to play happen somewhat frequently it become frustrating quite quickly. Hence my first statement, the game feels that the only way it can be enjoyable is if I pay to remove ads, which given other reviews still seems to be an ongoing issue of not working. I do not know if this is a game dev problem or an ad development problem however I do not have this problem with any other mobile game I play. Furthermore I have been playing the game which “inspired” this game My HotPot Story and don’t have nearly the same problem with ads.
My Sushi Story is a restaurant business simulation game that brings happiness to players. It features a wide variety of decor, appetizing Japanese dis...
| Name | Price | Type |
|---|---|---|
| Beginner Pack(50% Off) | $0.99 | One-time |
| Diamonds×50 | $0.99 | One-time |
| Pack 2 | $1.99 | One-time |
| Beginner Pack | $1.99 | One-time |
| 120 Diamonds | $1.99 | One-time |
| No forced pop-up ads | $1.99 | One-time |
| Pack 4 | $3.99 | One-time |
| Weekly Pass | $3.99 | Weekly |
| 350 Diamonds | $4.99 | One-time |
| Pack 6 | $6.99 | One-time |